36 virtual const char*
type()
const override;
39 virtual bool init()
override;
const DtAggregateCombatAdjustmentDescriptor * myCombatAdjustmentDesc
Definition: aggregateCombatAdjustmentController.h:50
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtAggregateCombatAdjustmentDescriptor is a DtComponentDescriptor that has additional information need...
Definition: aggregateCombatAdjustmentDescriptor.h:17
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual const char * type() const override=0
This returns a string from compTypes.h, and identifies the type of component.
Definition: readerWriterRegistry.h:39
virtual bool init() override
Calls setRadio()
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:31
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
This controller adds adjustments to combat capabilities of an aggregate.
Definition: aggregateCombatAdjustmentController.h:17
A locally simulated VRF object.
Definition: localObject.h:98