28 const DtString& rwName = DtString::nullString(),
33 const DtString& rwName = DtString::nullString(),
54 virtual void setLightSetting(
const DtString& primary,
const DtString& secondary,
DtAirportLightingControllerPSR is a process state repository which holds state variables for the DtAi...
Definition: airportLightingControllerPSR.h:20
Definition: readerWriterRegistry.h:39
DtRwTemplatedMapPtr< DtRwString, DtRwColor > LightSettingsMap
Definition: airportLightingControllerPSR.h:24
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
virtual DtString type() const =0
Returns the string type of the repository, as defined in psrTypes.h.
LightSettingsMap myLightSettings
Definition: airportLightingControllerPSR.h:67
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object.
Definition: localObject.h:98