11 #if !defined(Q_MOC_RUN)
19 #include <QtWidgets/QDialog>
48 virtual void accept()
override;
50 virtual void convertTableToAssembly(
const std::string&,
53 virtual void keyPressEvent(QKeyEvent* e)
override;
55 virtual QComboBox* createComboForAmmunition(
int row,
const std::string&);
56 virtual QComboBox* createComboForEquipment(
int row,
const std::string&);
57 virtual QComboBox* createComboForWeapon(
int row,
const std::string&);
58 virtual QComboBox* createComboForVariable(
int row,
const std::string&);
60 virtual QComboBox* createComboBoxFor(
int row,
const std::string& keyword,
const std::string& type);
61 virtual void setupRowFor(
int type,
int row,
const std::string& keyword,
const std::string& value);
63 virtual void removeFromAllButThis(
int type,
const QString&,
QComboBox*);
64 virtual void removeFromAllButThis(
int type,
QComboBox*);
65 virtual void addToAllButThis(
int type,
const QString&,
const QString&,
QComboBox*);
66 virtual void modifyComboBoxesFor(
int type,
QComboBox* value);
67 virtual void variableSelectionChanged(
QComboBox*);
68 virtual void systemSelectionChanged(
QComboBox*);
69 virtual void setupAvailableMap(
const std::string& type,
const std::map<std::string, std::string>&);
70 virtual void setupAvailableItemsForCurrentRoot();
71 virtual QString getUniqueName(
const QString&);
72 void createTableTabFor(
int type,
const QString& tab);
73 virtual int mapAvailableToType(
const std::string&)
const;
74 virtual std::string mapTypeToAvailable(
int)
const;
75 virtual void addUnusedSystemsTo(
QComboBox*);
76 virtual bool canAddItem(
int type)
const;
77 virtual void setupVariablesForSystem(
const std::string& system,
79 virtual void setupVariableDefaultValueFor(
QComboBox*);
80 virtual void editSystemProperties(
bool edit);
81 virtual void elementSelectionChanged(
QComboBox*);
82 virtual bool inMasterSMS()
const;
83 virtual bool inMasterSMS(
const std::string&)
const;
87 virtual void addRow();
88 virtual void promoteAssembly();
89 virtual void removeRow();
90 virtual void itemSelectionChanged();
91 virtual void assemblyChanged();
92 virtual void elementSelectionChanged();
93 virtual void editAssembly();
94 virtual void removeAssembly();
95 virtual void addAssembly();
96 virtual void onEditSystemProperties();
137 std::map<std::string, std::string>
all;
std::map< int, AssemblyItemStruct > AvailableAssemblyItems
Definition: assembliesEditor.h:141
QToolButton * myPromoteAssembly
Definition: assembliesEditor.h:111
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
QPushButton * myCancelButton
Definition: assembliesEditor.h:102
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
std::map< std::string, std::string > all
Definition: assembliesEditor.h:137
QToolButton * myEditAssembly
Definition: assembliesEditor.h:108
makVrv::DtDe & myDe
Definition: assembliesEditor.h:168
QLabel * myInstructions
Definition: assembliesEditor.h:103
std::map< std::string, DtRwVariableBindings * > SystemVariables
Definition: assembliesEditor.h:144
std::map< std::string, std::string > available
Definition: assembliesEditor.h:138
Definition: assembliesEditor.h:135
std::map< std::string, bool > myPromoted
Definition: assembliesEditor.h:128
Definition: assembliesReaderWriter.h:31
Definition: assembliesReaderWriter.h:112
QStringList myAvailableSystems
Definition: assembliesEditor.h:132
This class will allow editing of the assemblies available to roll up for aggregates.
Definition: assembliesEditor.h:38
QHBoxLayout * myButtonModifyLayout
Definition: assembliesEditor.h:105
AvailableAssemblyItems myAvailableAssemblyItems
Definition: assembliesEditor.h:142
DtAssembliesReaderWriter::RwRootNode myCurrentRoot
Definition: assembliesEditor.h:127
Creator for the canvas.
Definition: assembliesEditor.h:149
QToolButton * myRemoveAssembly
Definition: assembliesEditor.h:107
QLabel * myAssemblyLabel
Definition: assembliesEditor.h:113
Contains makVrv::DtVirtualBaseClass class.
SystemVariables mySystemVariables
Definition: assembliesEditor.h:145
QHBoxLayout * myButtonLayout
Definition: assembliesEditor.h:100
QComboBox * myAssembly
Definition: assembliesEditor.h:114
QToolButton * myAddAssemblyItem
Definition: assembliesEditor.h:109
QStringList myUnusedSystems
Definition: assembliesEditor.h:133
std::map< int, QTableWidget * > TableWidgets
0 - Equipment 1 - Weapons 2 - Ammunition 3 - Variables 4 - Systems
Definition: assembliesEditor.h:121
QTabWidget * myTabWidget
Definition: assembliesEditor.h:99
DtAssembliesReaderWriter::RootNodeContainer myAssembliesRootNode
Definition: assembliesEditor.h:126
TableWidgets myTableWidgets
Definition: assembliesEditor.h:122
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
std::string myCurrentAssembly
Definition: assembliesEditor.h:130
makVrv::DtDe & myDe
Definition: assembliesEditor.h:125
QToolButton * myAddAssembly
Definition: assembliesEditor.h:106
QPushButton * myOKButton
Definition: assembliesEditor.h:101
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
QToolButton * myRemoveAssemblyItem
Definition: assembliesEditor.h:110