Definition: joyDeviceControllerDescriptor.h:42
This class allows one to collect and compare strings using an index number instead of having to do st...
Definition: symbolString.h:27
Definition: ballisticGunJoyControllerDescriptor.h:19
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=NULL) const override
Definition: ballisticGunJoyControllerDescriptor.h:43
DtBallisticGunJoyControllerDescriptor(const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
Definition: ballisticGunJoyControllerDescriptor.h:22
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual DtString type() const override
Returns the type of descriptor. This will be used to create the descriptor read from an mtl file...
Definition: ballisticGunJoyControllerDescriptor.h:55
Definition: readerWriterRegistry.h:39
DtBallisticGunJoyControllerDescriptor(const DtBallisticGunJoyControllerDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
Definition: ballisticGunJoyControllerDescriptor.h:34
const char DtBallisticGunJoyControllerDescriptorType[]
DtBallisticGunJoyControllerDescriptor; descriptor for the DtBallisticJoystickGunController component...
Definition: ballisticGunJoyControllerDescriptor.h:17
static DtComponentDescriptor * creator()
Definition: ballisticGunJoyControllerDescriptor.h:48
DtBallisticGunJoyControllerDescriptor(const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
Definition: ballisticGunJoyControllerDescriptor.h:28
virtual ~DtBallisticGunJoyControllerDescriptor() override
destructor
Definition: ballisticGunJoyControllerDescriptor.h:41
DtBallisticGunControllerDescriptor, descriptor for the DtBallisticGunController component.
Definition: ballisticGunControllerDescriptor.h:28
virtual DtSymbolString name() const
Accessor for name of this readable/writable object.