| cleanOutDeadEntities() | DtDetonationManager | protected |
| coordinateSystem() | DtDetonationManager | protectedvirtual |
| coordinateSystem() const | DtDetonationManager | protectedvirtual |
| createDeformationParameters() | DtDetonationManager | protectedvirtual |
| createParameters() | DtDetonationManager | protectedvirtual |
| defaultDetonationResult() const | DtDetonationManager | protectedvirtual |
| deformationParametersFile() const | DtDetonationManager | virtual |
| detonationEvent(const makVrfEvents::DtEvent &) | DtDetonationManager | protectedvirtual |
| detonationPower(const DtSimMunition &munition, double rangeFromShooter, double rangeFromImpact, const DtString &powerType) const | DtDetonationManager | virtual |
| detonationResult(const DtSimMunition &munition, DtDetonatorFuze fuze, const DtEntityType &targetEntityType, const DtVector &localPosition) const override | DtDetonationManager | virtual |
| detonationResult(const DtSimMunition &munition, DtDetonatorFuze fuze, const DtSurface &terrainSurface, const DtVector &localPosition) const override | DtDetonationManager | virtual |
| detonationResultMidAir(const DtSimMunition &munition, const DtVector &localPosition) const override | DtDetonationManager | virtual |
| DtCollateralDetonationTargetInfoPtr typedef | DtDetonationManager | |
| DtCollateralDetonationTargetList typedef | DtDetonationManager | |
| DtCollateralDetonationTargetMap typedef | DtDetonationManager | |
| DtDamageAdjudicationFunction typedef | DtDetonationServiceInterface | |
| DtDetonationCallbackInfoList typedef | DtDetonationManager | |
| DtDetonationContextPtr typedef | DtDetonationManager | |
| DtDetonationManager(DtSimulationServices *simManager) | DtDetonationManager | |
| DtDetonationManager(const DtDetonationManager &orig) | DtDetonationManager | private |
| DtDetonationServiceInterface() | DtDetonationServiceInterface | |
| DtDirectDetonationTargetInfoPtr typedef | DtDetonationManager | |
| DtDirectDetonationTargetList typedef | DtDetonationManager | |
| DtDirectDetonationTargetMap typedef | DtDetonationManager | |
| DtMunitionDamageMap typedef | DtDetonationManager | |
| DtMunitionMaxRangeMap typedef | DtDetonationManager | |
| DtPowerDamageMap typedef | DtDetonationManager | |
| init() | DtDetonationManager | virtual |
| isTargetInterestedInCollateralDetonation(const DtDetonationCallbackInfo &detonationCbs, double impactRange, double shooterRange, DtDetonationContext &detonationContext) const | DtDetonationManager | virtual |
| loadDeformationParametersFromFile(const DtFilename &filename) | DtDetonationManager | virtual |
| loadParametersFromFile(const DtFilename &filename) | DtDetonationManager | virtual |
| lookupMunitionInMap(const DtMunitionDamageMap &munitionMap, const DtSimMunition &munition) const | DtDetonationManager | protectedvirtual |
| myCollateralDetonationTargetMap | DtDetonationManager | protected |
| myCreatedConnections | DtDetonationManager | protected |
| myDeformationParams | DtDetonationManager | protected |
| myDeformationParamsFile | DtDetonationManager | protected |
| myDetonationCallbackQueue | DtDetonationManager | protected |
| myDirectDetonationTargetMap | DtDetonationManager | protected |
| myEntitiesQueuedToBeRemovedList | DtDetonationManager | protected |
| myMaxRangeForSpecificMunitionDamage | DtDetonationManager | protected |
| myMinPowerForDamage | DtDetonationManager | protected |
| myMutex | DtDetonationManager | protected |
| myParallelDetonationQueue | DtDetonationManager | protected |
| myParameters | DtDetonationManager | protected |
| myParametersFile | DtDetonationManager | protected |
| myQueueEntitiesToBeRemoved | DtDetonationManager | protected |
| mySimulationServices | DtDetonationManager | protected |
| operator=(const DtDetonationManager &other) | DtDetonationManager | private |
| parameters() | DtDetonationManager | virtual |
| parameters() const override | DtDetonationManager | virtual |
| parametersFile() const | DtDetonationManager | virtual |
| parametersLoaded() const | DtDetonationManager | virtual |
| physicalWorld() const | DtDetonationManager | protectedvirtual |
| physicalWorld() | DtDetonationManager | protectedvirtual |
| processCollateralDetonationForEntitiesInRange(DtDetonationContext &detonationContext) | DtDetonationManager | protectedvirtual |
| processDetonation(const makVrfEvents::DtDetonationEvent &detonation) | DtDetonationManager | virtual |
| processUUIDChanged(const DtUUID &oldUUID, const DtUUID &newUUID) | DtDetonationManager | protectedvirtual |
| registerCollateralDetonation(const DtUUID &entityId, DtSimMunition munition, double maxDamageRadius, void *callbackObject, DtDamageAdjudicationFunction func) override | DtDetonationManager | virtual |
| registerCollateralDetonationByPower(const DtUUID &entityId, const DtString &powerType, double minDamagePower, void *callbackObject, DtDamageAdjudicationFunction func) override | DtDetonationManager | virtual |
| registerDirectDetonation(const DtUUID &entityId, void *callbackObject, DtDamageAdjudicationFunction func) override | DtDetonationManager | virtual |
| reinitialize() override | DtDetonationManager | virtual |
| resetParameters() | DtDetonationManager | virtual |
| sendDetonationInteraction(const makVrfEvents::DtDetonationEvent &detonation) override | DtDetonationManager | virtual |
| terrainDeformationParameters() | DtDetonationManager | virtual |
| terrainDeformationParameters() const override | DtDetonationManager | virtual |
| tick() override | DtDetonationManager | virtual |
| unRegisterCollateralDetonationCallback(const DtUUID &entity, void *callbackObject, DtDamageAdjudicationFunction func) override | DtDetonationManager | virtual |
| unRegisterCollateralDetonationTarget(const DtUUID &entity) override | DtDetonationManager | virtual |
| unRegisterDirectDetonationTarget(const DtUUID &entity) override | DtDetonationManager | virtual |
| ~DtDetonationManager() | DtDetonationManager | virtual |