| acceleration(DtTime curTime) const | makVrv::DtDeadReckonUpdater | virtual |
| adaptiveTickLodEnabled() const override | makVrv::DtSceneObjectUpdater | virtual |
| addSceneObjectToUpdate(DtModelSetId modelSet, DtSceneObject *sceneObject, bool addToTickableMgrIfHead=true) override | makVrv::DtDeadReckonUpdater | virtual |
| addSceneObjectToUpdateAtChainEnd(DtModelSetId modelSet, DtSceneObject *sceneObject, bool addToTickableMgrIfHead=true) | makVrv::DtSceneObjectUpdater | virtual |
| addThreadSafeChainToManager(DtSceneObjectUpdater *head) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| addUnThreadSafeChainToManager(DtSceneObjectUpdater *head) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| approxEuler(DtTime curTime) const | makVrv::DtDeadReckonUpdater | virtual |
| approxLocation(DtTime curTime) const | makVrv::DtDeadReckonUpdater | virtual |
| approxUnsmoothedVelocity(DtTime curTime) const | makVrv::DtDeadReckonUpdater | virtual |
| approxVelocity(DtTime curTime) const | makVrv::DtDeadReckonUpdater | protectedvirtual |
| chainHead() | makVrv::DtSceneObjectUpdater | virtual |
| DtDeadReckonUpdater(DtDe &de, DtUniqueID id) | makVrv::DtDeadReckonUpdater | |
| DtSceneObjectUpdater(DtDe &de, DtUniqueID id) | makVrv::DtSceneObjectUpdater | |
| DtTickable(DtTickableManagerInterface *manager) | makVrv::DtTickable | protected |
| DtTickable()=delete | makVrv::DtTickable | protected |
| farLodUpdateRate() const | makVrv::DtSceneObjectUpdater | virtual |
| findActiveSceneObject() | makVrv::DtSceneObjectUpdater | inline |
| findActiveSceneObject() const | makVrv::DtSceneObjectUpdater | inline |
| findNextUpdater() const | makVrv::DtSceneObjectUpdater | inline |
| findPrevUpdater() const | makVrv::DtSceneObjectUpdater | inline |
| findSceneObjectForModelSet(DtModelSetId modelSet) | makVrv::DtSceneObjectUpdater | inline |
| findSceneObjectForModelSet(DtModelSetId modelSet) const | makVrv::DtSceneObjectUpdater | inline |
| isChainThreadSafe(DtSceneObjectUpdater *firstUpdater) | makVrv::DtSceneObjectUpdater | virtual |
| isFrozen() const | makVrv::DtDeadReckonUpdater | virtual |
| isThreadSafe() const | makVrv::DtTickable | virtual |
| lastUpdateTime() const | makVrv::DtSceneObjectUpdater | virtual |
| lodRadiusEnd() const | makVrv::DtSceneObjectUpdater | virtual |
| lodRadiusStart() const | makVrv::DtSceneObjectUpdater | virtual |
| lodScaleSpeedFactor() const | makVrv::DtSceneObjectUpdater | virtual |
| ModelSetToSceneObjectMap typedef | makVrv::DtSceneObjectUpdater | protected |
| motionModel() const | makVrv::DtDeadReckonUpdater | |
| myAdaptiveTickRateLODParams | makVrv::DtSceneObjectUpdater | protected |
| myConnections | makVrv::DtTickable | protected |
| myDe | makVrv::DtSceneObjectUpdater | protected |
| myDeadReckoningSetting | makVrv::DtDeadReckonUpdater | protected |
| myFrameCounter | makVrv::DtTickable | protected |
| myFrameToUpdate | makVrv::DtTickable | protected |
| myFrozen | makVrv::DtDeadReckonUpdater | protected |
| myInputOrientation | makVrv::DtSceneObjectUpdater | protected |
| myInputPosition | makVrv::DtSceneObjectUpdater | protected |
| myIsThreadSafe | makVrv::DtTickable | protected |
| myLastAcceleration | makVrv::DtDeadReckonUpdater | protected |
| myLastAngularVelocity | makVrv::DtDeadReckonUpdater | protected |
| myLastBodyVelocity | makVrv::DtDeadReckonUpdater | protected |
| myLastOrientation | makVrv::DtDeadReckonUpdater | protected |
| myLastOutputOrientation | makVrv::DtSceneObjectUpdater | protected |
| myLastOutputPosition | makVrv::DtSceneObjectUpdater | protected |
| myLastPosition | makVrv::DtDeadReckonUpdater | protected |
| myLastPositionForAdaptiveTickRate | makVrv::DtSceneObjectUpdater | protected |
| myLastUpdateTime | makVrv::DtTickable | protected |
| myLastVelocity | makVrv::DtDeadReckonUpdater | protected |
| myManager | makVrv::DtTickable | protected |
| myModelSet | makVrv::DtSceneObjectUpdater | protected |
| myMotionModel | makVrv::DtDeadReckonUpdater | protected |
| myMotionModelType | makVrv::DtDeadReckonUpdater | protected |
| myNeedsBodyVelocityUpdate | makVrv::DtDeadReckonUpdater | protected |
| myNextUpdater | makVrv::DtSceneObjectUpdater | protected |
| myOrientationDataOutputted | makVrv::DtSceneObjectUpdater | protected |
| myPositionDataOutputted | makVrv::DtSceneObjectUpdater | protected |
| myPrevUpdater | makVrv::DtSceneObjectUpdater | protected |
| mySceneObjectConnection | makVrv::DtSceneObjectUpdater | protected |
| mySceneObjectConnectionsMap | makVrv::DtSceneObjectUpdater | protected |
| mySceneObjectMap | makVrv::DtSceneObjectUpdater | protected |
| mySmoothingEnabled | makVrv::DtDeadReckonUpdater | protected |
| mySmoothingPeriod | makVrv::DtDeadReckonUpdater | protected |
| myTickableIndex | makVrv::DtTickable | protected |
| myTickableListState | makVrv::DtTickable | protected |
| myUniqueId | makVrv::DtSceneObjectUpdater | protected |
| myUpdatePeriod | makVrv::DtTickable | protected |
| myUseAbsoluteTimeStamping | makVrv::DtDeadReckonUpdater | protected |
| myUsesBodyVelocity | makVrv::DtDeadReckonUpdater | protected |
| myVertexToUpdate | makVrv::DtSceneObjectUpdater | protected |
| nearLodUpdateRate() const | makVrv::DtSceneObjectUpdater | virtual |
| needsUpdate(DtTime tNow) | makVrv::DtSceneObjectUpdater | virtual |
| outputOrientation() const | makVrv::DtSceneObjectUpdater | virtual |
| outputPosition() const | makVrv::DtSceneObjectUpdater | virtual |
| placeChainOnCorrectTickableList(DtSceneObjectUpdater *head) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| removeSceneObjectToUpdate(DtModelSetId modelSet, DtSceneObject *sceneObject) override | makVrv::DtDeadReckonUpdater | virtual |
| removeSceneObjectToUpdateAtChainEnd(DtModelSetId modelSet, DtSceneObject *sceneObject) | makVrv::DtSceneObjectUpdater | virtual |
| removeThreadSafeChainFromManager(DtSceneObjectUpdater *head) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| removeUnThreadSafeChainFromManager(DtSceneObjectUpdater *head) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| resetSmoother() | makVrv::DtDeadReckonUpdater | virtual |
| rotationalVelocity(DtTime curTime) const | makVrv::DtDeadReckonUpdater | virtual |
| SceneObjectConnectionsMap typedef | makVrv::DtSceneObjectUpdater | protected |
| setAcceleration(const DtVector32 &acceleration) | makVrv::DtDeadReckonUpdater | virtual |
| setAcceleration(const DtVector32 &acceleration, double time) | makVrv::DtDeadReckonUpdater | virtual |
| setAdaptiveTickLodEnabled(bool enabled) | makVrv::DtSceneObjectUpdater | virtual |
| setAngularVelocity(const DtVector32 &angularVelocity) | makVrv::DtDeadReckonUpdater | virtual |
| setAngularVelocity(const DtVector32 &angularVelocity, double time) | makVrv::DtDeadReckonUpdater | virtual |
| setBodyVelocity(const DtVector32 &velocity) | makVrv::DtDeadReckonUpdater | virtual |
| setBodyVelocity(const DtVector32 &velocity, double time) | makVrv::DtDeadReckonUpdater | virtual |
| setDeadReckoningSettings(bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation) | makVrv::DtDeadReckonUpdater | virtual |
| setFarLodUpdateRate(int maxRate) | makVrv::DtSceneObjectUpdater | virtual |
| setFrozen(bool frozen) | makVrv::DtDeadReckonUpdater | virtual |
| setInputOrientation(const DtTaitBryan &ori) | makVrv::DtDeadReckonUpdater | virtual |
| setInputOrientation(const DtTaitBryan &ori, double time) | makVrv::DtDeadReckonUpdater | virtual |
| setInputPosition(const DtVector &position) | makVrv::DtDeadReckonUpdater | virtual |
| setInputPosition(const DtVector &position, double time) | makVrv::DtDeadReckonUpdater | virtual |
| setIsThreadSafe(bool safe) | makVrv::DtSceneObjectUpdater | virtual |
| setLodRadiusEnd(float ratius) | makVrv::DtSceneObjectUpdater | virtual |
| setLodRadiusStart(float ratius) | makVrv::DtSceneObjectUpdater | virtual |
| setLodScaleSpeedFactor(float factor) | makVrv::DtSceneObjectUpdater | virtual |
| setMotionModel(const std::string &modelName) | makVrv::DtDeadReckonUpdater | |
| setNearLodUpdateRate(int nearRate) | makVrv::DtSceneObjectUpdater | virtual |
| setNextUpdater(DtSceneObjectUpdater *nextUpdater) | makVrv::DtSceneObjectUpdater | virtual |
| setOutputOrientation(const DtTaitBryan &orientation) | makVrv::DtSceneObjectUpdater | virtual |
| setOutputPosition(const DtVector &position) | makVrv::DtSceneObjectUpdater | virtual |
| setOutputPositionAndOrientation(const DtVector &position, const DtTaitBryan &orientation) | makVrv::DtSceneObjectUpdater | virtual |
| setPrevUpdater(DtSceneObjectUpdater *prevUpdater) | makVrv::DtSceneObjectUpdater | virtual |
| setSceneObject(DtSceneObject *sceneObject, bool addToTickableMgrIfHead) | makVrv::DtSceneObjectUpdater | virtual |
| setSceneObject(DtSceneObject *sceneObject) | makVrv::DtSceneObjectUpdater | virtual |
| setSmoothingEnabled(bool enabled) | makVrv::DtDeadReckonUpdater | virtual |
| setSmoothingPeriod(float period) | makVrv::DtDeadReckonUpdater | virtual |
| setTickableEnabled(bool enabled) override | makVrv::DtSceneObjectUpdater | virtual |
| setTickableListState(TickableListState safeList) | makVrv::DtTickable | virtual |
| setUpdatePeriod(unsigned int period) | makVrv::DtTickable | virtual |
| setUseAbsoluteTimeStamping(bool) | makVrv::DtDeadReckonUpdater | virtual |
| setVelocity(const DtVector32 &velocity) | makVrv::DtDeadReckonUpdater | virtual |
| setVelocity(const DtVector32 &velocity, double time) | makVrv::DtDeadReckonUpdater | virtual |
| setVertexToUpdate(unsigned int vertex) | makVrv::DtSceneObjectUpdater | virtual |
| signal_updaterToBeDeleted | makVrv::DtSceneObjectUpdater | |
| slot_managerAboutToBeDeleted() | makVrv::DtTickable | protectedvirtual |
| slot_sceneObjectToBeDeleted(const DtUniqueID &id) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| TickableListState enum name | makVrv::DtTickable | |
| tickableListState() const | makVrv::DtTickable | virtual |
| TickableNotOnList enum value | makVrv::DtTickable | |
| TickableOnMainList enum value | makVrv::DtTickable | |
| TickableOnThreadSafeList enum value | makVrv::DtTickable | |
| uniqueId() const | makVrv::DtSceneObjectUpdater | inline |
| update(DtTime tNow) | makVrv::DtDeadReckonUpdater | virtual |
| updateAdaptiveTickrate(const DtVector &lastPos, const DtTime &deltaTime) | makVrv::DtSceneObjectUpdater | virtual |
| updateIfNeeded(DtTime tNow) | makVrv::DtTickable | virtual |
| updatePeriod() const | makVrv::DtTickable | virtual |
| updateSpacial(DtTime tNow) | makVrv::DtDeadReckonUpdater | virtual |
| useAbsoluteTimeStamping() const | makVrv::DtDeadReckonUpdater | |
| ~DtDeadReckonUpdater() | makVrv::DtDeadReckonUpdater | virtual |
| ~DtSceneObjectUpdater() | makVrv::DtSceneObjectUpdater | virtual |
| ~DtTickable() | makVrv::DtTickable | virtual |