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makVrv::DtDeadReckonUpdater Member List

This is the complete list of members for makVrv::DtDeadReckonUpdater, including all inherited members.

acceleration(DtTime curTime) const makVrv::DtDeadReckonUpdatervirtual
adaptiveTickLodEnabled() const overridemakVrv::DtSceneObjectUpdatervirtual
addSceneObjectToUpdate(DtModelSetId modelSet, DtSceneObject *sceneObject, bool addToTickableMgrIfHead=true) overridemakVrv::DtDeadReckonUpdatervirtual
addSceneObjectToUpdateAtChainEnd(DtModelSetId modelSet, DtSceneObject *sceneObject, bool addToTickableMgrIfHead=true)makVrv::DtSceneObjectUpdatervirtual
addThreadSafeChainToManager(DtSceneObjectUpdater *head)makVrv::DtSceneObjectUpdaterprotectedvirtual
addUnThreadSafeChainToManager(DtSceneObjectUpdater *head)makVrv::DtSceneObjectUpdaterprotectedvirtual
approxEuler(DtTime curTime) const makVrv::DtDeadReckonUpdatervirtual
approxLocation(DtTime curTime) const makVrv::DtDeadReckonUpdatervirtual
approxUnsmoothedVelocity(DtTime curTime) const makVrv::DtDeadReckonUpdatervirtual
approxVelocity(DtTime curTime) const makVrv::DtDeadReckonUpdaterprotectedvirtual
chainHead()makVrv::DtSceneObjectUpdatervirtual
DtDeadReckonUpdater(DtDe &de, DtUniqueID id)makVrv::DtDeadReckonUpdater
DtSceneObjectUpdater(DtDe &de, DtUniqueID id)makVrv::DtSceneObjectUpdater
DtTickable(DtTickableManagerInterface *manager)makVrv::DtTickableprotected
DtTickable()=deletemakVrv::DtTickableprotected
farLodUpdateRate() const makVrv::DtSceneObjectUpdatervirtual
findActiveSceneObject()makVrv::DtSceneObjectUpdaterinline
findActiveSceneObject() const makVrv::DtSceneObjectUpdaterinline
findNextUpdater() const makVrv::DtSceneObjectUpdaterinline
findPrevUpdater() const makVrv::DtSceneObjectUpdaterinline
findSceneObjectForModelSet(DtModelSetId modelSet)makVrv::DtSceneObjectUpdaterinline
findSceneObjectForModelSet(DtModelSetId modelSet) const makVrv::DtSceneObjectUpdaterinline
isChainThreadSafe(DtSceneObjectUpdater *firstUpdater)makVrv::DtSceneObjectUpdatervirtual
isFrozen() const makVrv::DtDeadReckonUpdatervirtual
isThreadSafe() const makVrv::DtTickablevirtual
lastUpdateTime() const makVrv::DtSceneObjectUpdatervirtual
lodRadiusEnd() const makVrv::DtSceneObjectUpdatervirtual
lodRadiusStart() const makVrv::DtSceneObjectUpdatervirtual
lodScaleSpeedFactor() const makVrv::DtSceneObjectUpdatervirtual
ModelSetToSceneObjectMap typedefmakVrv::DtSceneObjectUpdaterprotected
motionModel() const makVrv::DtDeadReckonUpdater
myAdaptiveTickRateLODParamsmakVrv::DtSceneObjectUpdaterprotected
myConnectionsmakVrv::DtTickableprotected
myDemakVrv::DtSceneObjectUpdaterprotected
myDeadReckoningSettingmakVrv::DtDeadReckonUpdaterprotected
myFrameCountermakVrv::DtTickableprotected
myFrameToUpdatemakVrv::DtTickableprotected
myFrozenmakVrv::DtDeadReckonUpdaterprotected
myInputOrientationmakVrv::DtSceneObjectUpdaterprotected
myInputPositionmakVrv::DtSceneObjectUpdaterprotected
myIsThreadSafemakVrv::DtTickableprotected
myLastAccelerationmakVrv::DtDeadReckonUpdaterprotected
myLastAngularVelocitymakVrv::DtDeadReckonUpdaterprotected
myLastBodyVelocitymakVrv::DtDeadReckonUpdaterprotected
myLastOrientationmakVrv::DtDeadReckonUpdaterprotected
myLastOutputOrientationmakVrv::DtSceneObjectUpdaterprotected
myLastOutputPositionmakVrv::DtSceneObjectUpdaterprotected
myLastPositionmakVrv::DtDeadReckonUpdaterprotected
myLastPositionForAdaptiveTickRatemakVrv::DtSceneObjectUpdaterprotected
myLastUpdateTimemakVrv::DtTickableprotected
myLastVelocitymakVrv::DtDeadReckonUpdaterprotected
myManagermakVrv::DtTickableprotected
myModelSetmakVrv::DtSceneObjectUpdaterprotected
myMotionModelmakVrv::DtDeadReckonUpdaterprotected
myMotionModelTypemakVrv::DtDeadReckonUpdaterprotected
myNeedsBodyVelocityUpdatemakVrv::DtDeadReckonUpdaterprotected
myNextUpdatermakVrv::DtSceneObjectUpdaterprotected
myOrientationDataOutputtedmakVrv::DtSceneObjectUpdaterprotected
myPositionDataOutputtedmakVrv::DtSceneObjectUpdaterprotected
myPrevUpdatermakVrv::DtSceneObjectUpdaterprotected
mySceneObjectConnectionmakVrv::DtSceneObjectUpdaterprotected
mySceneObjectConnectionsMapmakVrv::DtSceneObjectUpdaterprotected
mySceneObjectMapmakVrv::DtSceneObjectUpdaterprotected
mySmoothingEnabledmakVrv::DtDeadReckonUpdaterprotected
mySmoothingPeriodmakVrv::DtDeadReckonUpdaterprotected
myTickableIndexmakVrv::DtTickableprotected
myTickableListStatemakVrv::DtTickableprotected
myUniqueIdmakVrv::DtSceneObjectUpdaterprotected
myUpdatePeriodmakVrv::DtTickableprotected
myUseAbsoluteTimeStampingmakVrv::DtDeadReckonUpdaterprotected
myUsesBodyVelocitymakVrv::DtDeadReckonUpdaterprotected
myVertexToUpdatemakVrv::DtSceneObjectUpdaterprotected
nearLodUpdateRate() const makVrv::DtSceneObjectUpdatervirtual
needsUpdate(DtTime tNow)makVrv::DtSceneObjectUpdatervirtual
outputOrientation() const makVrv::DtSceneObjectUpdatervirtual
outputPosition() const makVrv::DtSceneObjectUpdatervirtual
placeChainOnCorrectTickableList(DtSceneObjectUpdater *head)makVrv::DtSceneObjectUpdaterprotectedvirtual
removeSceneObjectToUpdate(DtModelSetId modelSet, DtSceneObject *sceneObject) overridemakVrv::DtDeadReckonUpdatervirtual
removeSceneObjectToUpdateAtChainEnd(DtModelSetId modelSet, DtSceneObject *sceneObject)makVrv::DtSceneObjectUpdatervirtual
removeThreadSafeChainFromManager(DtSceneObjectUpdater *head)makVrv::DtSceneObjectUpdaterprotectedvirtual
removeUnThreadSafeChainFromManager(DtSceneObjectUpdater *head)makVrv::DtSceneObjectUpdaterprotectedvirtual
resetSmoother()makVrv::DtDeadReckonUpdatervirtual
rotationalVelocity(DtTime curTime) const makVrv::DtDeadReckonUpdatervirtual
SceneObjectConnectionsMap typedefmakVrv::DtSceneObjectUpdaterprotected
setAcceleration(const DtVector32 &acceleration)makVrv::DtDeadReckonUpdatervirtual
setAcceleration(const DtVector32 &acceleration, double time)makVrv::DtDeadReckonUpdatervirtual
setAdaptiveTickLodEnabled(bool enabled)makVrv::DtSceneObjectUpdatervirtual
setAngularVelocity(const DtVector32 &angularVelocity)makVrv::DtDeadReckonUpdatervirtual
setAngularVelocity(const DtVector32 &angularVelocity, double time)makVrv::DtDeadReckonUpdatervirtual
setBodyVelocity(const DtVector32 &velocity)makVrv::DtDeadReckonUpdatervirtual
setBodyVelocity(const DtVector32 &velocity, double time)makVrv::DtDeadReckonUpdatervirtual
setDeadReckoningSettings(bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation)makVrv::DtDeadReckonUpdatervirtual
setFarLodUpdateRate(int maxRate)makVrv::DtSceneObjectUpdatervirtual
setFrozen(bool frozen)makVrv::DtDeadReckonUpdatervirtual
setInputOrientation(const DtTaitBryan &ori)makVrv::DtDeadReckonUpdatervirtual
setInputOrientation(const DtTaitBryan &ori, double time)makVrv::DtDeadReckonUpdatervirtual
setInputPosition(const DtVector &position)makVrv::DtDeadReckonUpdatervirtual
setInputPosition(const DtVector &position, double time)makVrv::DtDeadReckonUpdatervirtual
setIsThreadSafe(bool safe)makVrv::DtSceneObjectUpdatervirtual
setLodRadiusEnd(float ratius)makVrv::DtSceneObjectUpdatervirtual
setLodRadiusStart(float ratius)makVrv::DtSceneObjectUpdatervirtual
setLodScaleSpeedFactor(float factor)makVrv::DtSceneObjectUpdatervirtual
setMotionModel(const std::string &modelName)makVrv::DtDeadReckonUpdater
setNearLodUpdateRate(int nearRate)makVrv::DtSceneObjectUpdatervirtual
setNextUpdater(DtSceneObjectUpdater *nextUpdater)makVrv::DtSceneObjectUpdatervirtual
setOutputOrientation(const DtTaitBryan &orientation)makVrv::DtSceneObjectUpdatervirtual
setOutputPosition(const DtVector &position)makVrv::DtSceneObjectUpdatervirtual
setOutputPositionAndOrientation(const DtVector &position, const DtTaitBryan &orientation)makVrv::DtSceneObjectUpdatervirtual
setPrevUpdater(DtSceneObjectUpdater *prevUpdater)makVrv::DtSceneObjectUpdatervirtual
setSceneObject(DtSceneObject *sceneObject, bool addToTickableMgrIfHead)makVrv::DtSceneObjectUpdatervirtual
setSceneObject(DtSceneObject *sceneObject)makVrv::DtSceneObjectUpdatervirtual
setSmoothingEnabled(bool enabled)makVrv::DtDeadReckonUpdatervirtual
setSmoothingPeriod(float period)makVrv::DtDeadReckonUpdatervirtual
setTickableEnabled(bool enabled) overridemakVrv::DtSceneObjectUpdatervirtual
setTickableListState(TickableListState safeList)makVrv::DtTickablevirtual
setUpdatePeriod(unsigned int period)makVrv::DtTickablevirtual
setUseAbsoluteTimeStamping(bool)makVrv::DtDeadReckonUpdatervirtual
setVelocity(const DtVector32 &velocity)makVrv::DtDeadReckonUpdatervirtual
setVelocity(const DtVector32 &velocity, double time)makVrv::DtDeadReckonUpdatervirtual
setVertexToUpdate(unsigned int vertex)makVrv::DtSceneObjectUpdatervirtual
signal_updaterToBeDeletedmakVrv::DtSceneObjectUpdater
slot_managerAboutToBeDeleted()makVrv::DtTickableprotectedvirtual
slot_sceneObjectToBeDeleted(const DtUniqueID &id)makVrv::DtSceneObjectUpdaterprotectedvirtual
TickableListState enum namemakVrv::DtTickable
tickableListState() const makVrv::DtTickablevirtual
TickableNotOnList enum valuemakVrv::DtTickable
TickableOnMainList enum valuemakVrv::DtTickable
TickableOnThreadSafeList enum valuemakVrv::DtTickable
uniqueId() const makVrv::DtSceneObjectUpdaterinline
update(DtTime tNow)makVrv::DtDeadReckonUpdatervirtual
updateAdaptiveTickrate(const DtVector &lastPos, const DtTime &deltaTime)makVrv::DtSceneObjectUpdatervirtual
updateIfNeeded(DtTime tNow)makVrv::DtTickablevirtual
updatePeriod() const makVrv::DtTickablevirtual
updateSpacial(DtTime tNow)makVrv::DtDeadReckonUpdatervirtual
useAbsoluteTimeStamping() const makVrv::DtDeadReckonUpdater
~DtDeadReckonUpdater()makVrv::DtDeadReckonUpdatervirtual
~DtSceneObjectUpdater()makVrv::DtSceneObjectUpdatervirtual
~DtTickable()makVrv::DtTickablevirtual

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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