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VR-Forces Developer's Guide
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This is the complete list of members for makVrv::DtFlatPrimitiveStyle, including all inherited members.
| add(unsigned int *index) | makVrv::DtFlatPrimitiveStyle | virtual |
| DtFlatPrimitiveStyle(DtOverlayResourceProvider &provider, unsigned int vertexCountPerPrimitve) | makVrv::DtFlatPrimitiveStyle | |
| DtPrimitiveStyle(unsigned int vertexCountPerPrimitive) | makVrv::DtPrimitiveStyle | |
| findTextureHandle(unsigned int index) const override | makVrv::DtFlatPrimitiveStyle | virtual |
| FlatIndexList typedef | makVrv::DtFlatPrimitiveStyle | protected |
| FlatPrimitiveInfoList typedef | makVrv::DtFlatPrimitiveStyle | protected |
| get2DOffsetRotation(unsigned int index, unsigned int vertIndex, float &angle) const | makVrv::DtFlatPrimitiveStyle | virtual |
| get2DVertexPosition(unsigned int index, unsigned int vertex, float &x, float &y) const | makVrv::DtFlatPrimitiveStyle | virtual |
| get3DVertexPosition(unsigned int index, unsigned int vertex, float &x, float &y, float &z, float &w) const | makVrv::DtFlatPrimitiveStyle | virtual |
| getColor(unsigned int index, unsigned int vertIndex, float &r, float &g, float &b, float &a) const | makVrv::DtFlatPrimitiveStyle | virtual |
| getFillParameters(unsigned int index, unsigned int fullStipplePattern[32]=0) const override | makVrv::DtFlatPrimitiveStyle | virtual |
| getUVCoordinates(unsigned int index, unsigned int vertIndex, float &u, float &v) const | makVrv::DtFlatPrimitiveStyle | virtual |
| group(unsigned int index) const | makVrv::DtFlatPrimitiveStyle | virtual |
| IndexList typedef | makVrv::DtPrimitiveStyle | protected |
| myBufferObject | makVrv::DtPrimitiveStyle | protected |
| myEffect | makVrv::DtFlatPrimitiveStyle | protected |
| myFlatIndices | makVrv::DtFlatPrimitiveStyle | protected |
| myFlatPrimitives | makVrv::DtFlatPrimitiveStyle | protected |
| myProxyIndices | makVrv::DtPrimitiveStyle | protected |
| myResourceProvider | makVrv::DtFlatPrimitiveStyle | protected |
| mySortDirty | makVrv::DtFlatPrimitiveStyle | protected |
| mySortedFlatPrimitives | makVrv::DtFlatPrimitiveStyle | protected |
| myVertexCount | makVrv::DtPrimitiveStyle | protected |
| myVertices | makVrv::DtFlatPrimitiveStyle | protected |
| numberOfPrimitives() const | makVrv::DtPrimitiveStyle | |
| projectUVCoordinates(unsigned int index, const DtVector &origin, const DtVector &axisU, const DtVector &axisV, float scale) override | makVrv::DtFlatPrimitiveStyle | virtual |
| QuadVertexList typedef | makVrv::DtFlatPrimitiveStyle | protected |
| releaseResources() | makVrv::DtPrimitiveStyle | virtual |
| remove(unsigned int index) | makVrv::DtFlatPrimitiveStyle | virtual |
| render(int mode, unsigned int groupCount, bool geocentric, float geocentricAlpha, const double cameraLocation[3], const DtObserverRenderData &observerRenderData, const double positionMatrix[16], const double projectionMatrix[16], const int viewport[4], int offset) override | makVrv::DtFlatPrimitiveStyle | virtual |
| set2DOffsetRotation(unsigned int index, unsigned int vertIndex, float angle) | makVrv::DtFlatPrimitiveStyle | virtual |
| set2DVertexPosition(unsigned int index, unsigned int vertex, float x, float y) | makVrv::DtFlatPrimitiveStyle | virtual |
| set3DVertexPosition(unsigned int index, unsigned int vertex, float x, float y, float z, float w=0) | makVrv::DtFlatPrimitiveStyle | virtual |
| set3DVertexQuadPositions(unsigned int index, float x, float y, float z, float w) | makVrv::DtFlatPrimitiveStyle | virtual |
| setColor(unsigned int index, unsigned int vertIndex, float r, float g, float b, float a) | makVrv::DtFlatPrimitiveStyle | virtual |
| setFillParameters(unsigned int index, unsigned int fullStipplePattern[32]=0) override | makVrv::DtFlatPrimitiveStyle | virtual |
| setFillPatternFrequency(unsigned int index, float frequency) override | makVrv::DtFlatPrimitiveStyle | virtual |
| setGroup(unsigned int index, float zFactor) | makVrv::DtFlatPrimitiveStyle | virtual |
| setIsNormalisedScreenCoordinates(bool isNormalisedScreenCoords) | makVrv::DtPrimitiveStyle | virtual |
| setTextureHandle(unsigned int index, DtTextureInterface *newTextureHandle) override | makVrv::DtFlatPrimitiveStyle | virtual |
| setUVCoordinates(unsigned int index, unsigned int vertIndex, float u, float v) | makVrv::DtFlatPrimitiveStyle | virtual |
| setVisible(unsigned int index, bool visible) | makVrv::DtFlatPrimitiveStyle | virtual |
| update(int renderMode) | makVrv::DtFlatPrimitiveStyle | virtual |
| vertexCount() const | makVrv::DtPrimitiveStyle | inline |
| vertexData() const | makVrv::DtFlatPrimitiveStyle | protectedvirtual |
| vertexDataSize() const | makVrv::DtFlatPrimitiveStyle | protectedvirtual |
| visible(unsigned int index) const | makVrv::DtFlatPrimitiveStyle | virtual |
| ~DtFlatPrimitiveStyle() | makVrv::DtFlatPrimitiveStyle | virtual |
| ~DtPrimitiveStyle() | makVrv::DtPrimitiveStyle | virtual |