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VR-Forces Developer's Guide
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This is the complete list of members for makVrv::DtFxGizmoRenderer, including all inherited members.
| drawAxis(osg::RenderInfo &renderInfo, const osg::Vec3 &pos) | makVrv::DtFxGizmoRenderer | |
| drawBox(osg::RenderInfo &renderInfo, bool highlight, const bdiFarPosition &p1, const bdiFarPosition &p2, const bdiVec4f &color) | makVrv::DtFxGizmoRenderer | |
| drawBoxFromPoints(osg::RenderInfo &renderInfo, const bdiMat4f &model_matrix, bool highlight, const bdiVec3f &pMin, const bdiVec3f &pMax, const bdiVec4f &color) | makVrv::DtFxGizmoRenderer | |
| drawStreamedData(osg::RenderInfo &renderInfo, const bdiMat4f &model_matrix, int primitive_type, const bdiVec3fArray &verts, const bdiVec4fArray *colors, const bdiVec3fArray *normals, const std::vector< unsigned short > *index_buffer, const bdiVec4f &default_color=bdiVec4f(1, 1, 1, 1)) | makVrv::DtFxGizmoRenderer | |
| DtFxGizmoRenderer(DtDe &de) | makVrv::DtFxGizmoRenderer | |
| getCameraPos() | makVrv::DtFxGizmoRenderer | |
| m_axis_vbo | makVrv::DtFxGizmoRenderer | protected |
| m_camera_pos | makVrv::DtFxGizmoRenderer | protected |
| m_debug_state_set | makVrv::DtFxGizmoRenderer | protected |
| m_default_program | makVrv::DtFxGizmoRenderer | protected |
| m_depth_test_mode | makVrv::DtFxGizmoRenderer | protected |
| m_dynamic_vbo | makVrv::DtFxGizmoRenderer | protected |
| m_fragment_shader | makVrv::DtFxGizmoRenderer | protected |
| m_line_strip_colors | makVrv::DtFxGizmoRenderer | protected |
| m_line_strip_indexes | makVrv::DtFxGizmoRenderer | protected |
| m_line_strip_verts | makVrv::DtFxGizmoRenderer | protected |
| m_scratch_colors | makVrv::DtFxGizmoRenderer | protected |
| m_scratch_points_colors | makVrv::DtFxGizmoRenderer | protected |
| m_scratch_points_verts | makVrv::DtFxGizmoRenderer | protected |
| m_scratch_verts | makVrv::DtFxGizmoRenderer | protected |
| m_vertex_array_object | makVrv::DtFxGizmoRenderer | protected |
| m_vertex_shader | makVrv::DtFxGizmoRenderer | protected |
| myDe | makVrv::DtFxGizmoRenderer | protected |
| releaseGLObjects(osg::State *state) | makVrv::DtFxGizmoRenderer | |
| renderBoxIntoVbo(const bdiVec3f &localCenter, const bdiVec3f &localMin, const bdiVec3f &localMax, const bdiMat4f &geocentricMatrix, const bdiVec4f &force_color, bdiVec3fArray &verts, bdiVec4fArray &colors) | makVrv::DtFxGizmoRenderer | static |
| renderCircleIntoVbo(const bdiVec3f &localCenter, const float radii, const bdiMat4f &geocentricMatrix, const bdiVec4f &force_color, bdiVec3fArray &verts, bdiVec4fArray &colors) | makVrv::DtFxGizmoRenderer | static |
| renderEllipseIntoVbo(const bdiVec3f &localCenter, const bdiVec2f &radii, const bdiMat4f &geocentricMatrix, const bdiVec4f &force_color, bdiVec3fArray &verts, bdiVec4fArray &colors) | makVrv::DtFxGizmoRenderer | static |
| renderHemisphereIntoVbo(const bdiVec3f ¢er, const bdiVec3f &radii, const bdiMat4f &geocentricMatrix, const bdiVec4f &force_color, bdiVec3fArray &verts, bdiVec4fArray &colors) | makVrv::DtFxGizmoRenderer | static |
| renderSphereIntoVbo(const bdiVec3f &localCenter, const bdiVec3f &radii, const bdiMat4f &geocentricMatrix, const bdiVec4f &force_color, bdiVec3fArray &verts, bdiVec4fArray &colors) | makVrv::DtFxGizmoRenderer | static |
| scratchColors(bool depth_test_mode) | makVrv::DtFxGizmoRenderer | |
| scratchPointsColors(bool depth_test_mode) | makVrv::DtFxGizmoRenderer | |
| scratchPointsVerts(bool depth_test_mode) | makVrv::DtFxGizmoRenderer | |
| scratchVerts(bool depth_test_mode) | makVrv::DtFxGizmoRenderer | |
| setCameraPos(const bdiFarPosition &pos) | makVrv::DtFxGizmoRenderer | |
| ~DtFxGizmoRenderer() | makVrv::DtFxGizmoRenderer |