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makVrv::DtLightComputeProgram Member List

This is the complete list of members for makVrv::DtLightComputeProgram, including all inherited members.

deleteShaders(void)makVrv::DtLightComputeProgramprotectedvirtual
DtLightComputeProgram(DtDe &de)makVrv::DtLightComputeProgram
DtLightComputeProgram()=deletemakVrv::DtLightComputeProgramprivate
DtLightComputeProgram(const DtLightComputeProgram &)=deletemakVrv::DtLightComputeProgramprivate
execute(const DtTileSpaceLightGrid *tileSpaceLightGrid, const int tileLightIndexTotalCount, const size_t lightCount, const int numChunks, const Matrix4_64 &projectionMatrix, const Vector3_64 &vWorldEye, const Vector3_64 &vWorldCenter, const Vector3_64 &vWorldUp, const Vector2_uint32 &viewportSize, const int viewOffset, const unsigned int sensorMask)makVrv::DtLightComputeProgramvirtual
failedCompilation(void) const makVrv::DtLightComputeProgramvirtual
initializeShadersIfNecessary(void)makVrv::DtLightComputeProgramprotectedvirtual
myComputeProgramsmakVrv::DtLightComputeProgramprotected
myConnectionsmakVrv::DtLightComputeProgramprotected
myDemakVrv::DtLightComputeProgramprotected
myDeleteShadersmakVrv::DtLightComputeProgramprotected
myGpuShaderUbomakVrv::DtLightComputeProgramprotected
myGpuShaderUboBindingmakVrv::DtLightComputeProgramprotected
myLightSourceComputeShaderConstantsmakVrv::DtLightComputeProgramprotected
myShadersFailedToCompilemakVrv::DtLightComputeProgramprotected
myWorkGroupLocalSizeXmakVrv::DtLightComputeProgramprotected
operator=(const DtLightComputeProgram &)=deletemakVrv::DtLightComputeProgramprivate
slot_reloadShader(void)makVrv::DtLightComputeProgramvirtual
theLightingFunctionsShaderFilePathmakVrv::DtLightComputeProgramprotectedstatic
theLightSourcesComputeShaderFilePathsmakVrv::DtLightComputeProgramprotectedstatic
theNumLightSourceComputeShadersmakVrv::DtLightComputeProgramprotectedstatic
~DtLightComputeProgram()makVrv::DtLightComputeProgramvirtual

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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