40 virtual const char*
type()
const override;
51 virtual bool init()
override;
57 virtual void setRangeItems();
63 virtual void setRangeItemsFromDescriptor();
67 virtual void setRangeItemsFromSubordinates();
70 virtual void tick()
override;
75 virtual void setRebuildRangeItemListOnNextTick(
bool onOff );
76 virtual bool rebuildRangeItemListOnNextTick();
78 virtual bool belongsToAggregate();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtCombatRangeController adds range rings for aggregates Uses Descriptor Type: DtCombatRangeController...
Definition: combatRangeController.h:22
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual const char * type() const override=0
This returns a string from compTypes.h, and identifies the type of component.
boost::signals2::scoped_connection mySubordinateRemovedConnection
Definition: combatRangeController.h:97
Definition: readerWriterRegistry.h:39
DtAggregateLocalObjectFacade myAggregateLocalObjectFacade
Definition: combatRangeController.h:94
virtual bool init() override
Calls setRadio()
boost::signals2::scoped_connection mySubordinateAddedConnection
Definition: combatRangeController.h:96
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
bool myRebuildRangeItemListOnNextTick
Definition: combatRangeController.h:93
const DtCombatRangeControllerDescriptor * myDescriptor
Definition: combatRangeController.h:92
Definition: rangeItem.h:206
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:31
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
DtCombatRangeControllerDescriptor, descriptor for the DtCombatRangeController component.
Definition: combatRangeControllerDescriptor.h:28
A locally simulated VRF object.
Definition: localObject.h:98