18 #define CRUISE_MISSILE_LAUNCH_PHASE_TIME 60
50 virtual bool init()
override;
59 virtual void tick()
override;
63 virtual const char*
type()
const override;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
DtFixedWingPilotController is a controller that models the capabilities of a fixed-wing pilot...
Definition: fixedWingPilotController.h:47
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
virtual void tick() override
Only gets actuator values the first time it's called. Call lookupAndCacheProcessSR(), to look up myProcessState, if it hasn't already been found.
const DtFixedWingPilotController & operator=(const DtFixedWingPilotController &orig)
assignment operator; not implemented
virtual bool init() override
Initializes myFixedWingEntityState.
DtCruiseMissileDefaultController is a controller that directs the missile entity controlled by this c...
Definition: cruiseMissileDefaultController.h:33
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
A locally simulated VRF object.
Definition: localObject.h:98