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cruiseMissileLaunchControllerPSR.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 #pragma once
9 
11 #include "vrfobjcore/simObject.h"
12 #include <readerWriter/rwReal.h>
13 #include <readerWriter/rwString.h>
14 #include <readerWriter/rwBoolean.h>
15 #include <vrfutil/rwUUID.h>
17 
22 
23 
26 {
27 public:
28 
31  const DtString& rwName = DtString::nullString(),
32  DtReaderWriterRegistry* parentRegistry = 0);
33 
36  const DtString& rwName = DtString::nullString(),
37  DtReaderWriterRegistry* parentRegistry = 0);
38 
40  virtual ~DtCruiseMissileLaunchControllerPSR() override;
41 
44 
47  const DtString& rwName = DtString::nullString(), DtReaderWriterRegistry* parentRegistry = 0) const override;
48 
50  virtual DtString type() const override;
51 
54  virtual void setLastLaunchTime(double time);
55  virtual double lastLaunchTime() const;
57 
61  virtual void setLastLaunchedMunition(const DtUUID&);
62 
64  virtual DtSimObjectReference lastLaunchedMunition() const;
66 
70  virtual void setHasLaunchRequest(const bool hasRequest);
71  virtual bool hasLaunchRequest() const;
73 
76  virtual void setLaunchRequestTarget(const DtUUID& target);
77  virtual const DtUUID& launchRequestTarget() const;
79 
80 public:
81 
83  static DtVrfProcessStateRepository* creator (const DtString& rwName,
84  DtLocalObject* vrfObject, DtReaderWriterRegistry* parentRegistry);
85 
86 protected:
87 
92 };
UUID is a unique ID wrapper class.
Definition: uuid.h:59
class DtCruiseMissileLaunchControllerPSR:
Definition: cruiseMissileLaunchControllerPSR.h:25
DtRwBoolean myHasLaunchRequest
Definition: cruiseMissileLaunchControllerPSR.h:90
Definition: readerWriterRegistry.h:39
Contains the DtUUID class declaration.
uuid class
Definition: rwUUID.h:26
Specialized reader/writer version of the shared object reference that will encapsulate the actual sha...
Definition: rwSimObjectReference.h:21
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtRwUUID myLaunchRequestTarget
Definition: cruiseMissileLaunchControllerPSR.h:91
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwSimObjectReference myLastLaunchedMunition
Definition: cruiseMissileLaunchControllerPSR.h:89
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
DtRwReal myLastLaunchTime
Definition: cruiseMissileLaunchControllerPSR.h:88
virtual DtString type() const =0
Returns the string type of the repository, as defined in psrTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object.
Definition: localObject.h:98

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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