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dynamicTerrainStateComponentUtils.h File Reference

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Namespaces

 makVrf
 
 DtDynamicTerrainStateComponentUtils
 

Functions

static std::atomic< intDtDynamicTerrainStateComponentUtils::theNextDynamicTerrainId (0)
 
DT_DLL_vrfmodel
makVrf::DtDynamicTerrainStateComponent
DtDynamicTerrainStateComponentUtils::createStateComponent (DtLocalObject *localObject)
 
DT_DLL_vrfmodel void DtDynamicTerrainStateComponentUtils::addChangeToStateComponents (std::vector< makVrf::DtDynamicTerrainStateComponent * > &stateComps, const DtTerrainGeometryAndData &change, int maxChangesPerPublisher, DtLocalObject *localObject)
 
DT_DLL_vrfmodel void DtDynamicTerrainStateComponentUtils::updateChangeInStateComponents (std::vector< makVrf::DtDynamicTerrainStateComponent * > &stateComps, unsigned index, const DtKeyValuePairList &changeData, unsigned priority, unsigned eventNumber)
 
DT_DLL_vrfmodel void DtDynamicTerrainStateComponentUtils::updateChangeInStateComponents (std::vector< makVrf::DtDynamicTerrainStateComponent * > &stateComps, unsigned index, const DtTerrainGeometryAndData &changeData)
 
DT_DLL_vrfmodel const
DtTerrainGeometryAndData
DtDynamicTerrainStateComponentUtils::findChangeByIndex (const std::vector< makVrf::DtDynamicTerrainStateComponent * > &stateComps, unsigned index)
 

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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