13 #if !defined(Q_MOC_RUN)
47 virtual void displaySpawnPointParameters(
bool canEdit);
51 virtual void slot_onEditTemplateButtonClicked();
57 virtual void slot_editSpawnTemplate(
DtRwSpawnData & spawnData);
This class defines the dialog that allows the creation/update of point objects in the scenario (entit...
Definition: pointObjectDefinitionDialog.h:40
QPushButton * myEditTemplateButton
Definition: editSpawnPointDialog.h:61
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
Definition: createAndEditObjectDialogInterface.h:27
DtRwSpawnData mySpawnData
Definition: editSpawnPointDialog.h:60
Base library for data that is used to control how spawn points generate entities. This data structure...
Definition: rwSpawnData.h:37
File: simMsg.h.
Definition: simMessage.h:35
DtDialogInteractionMode
Definition: createAndEditObjectDialogInterface.h:32
Definition: editSpawnPointDialog.h:64
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
const char int mode
Definition: ioapi.h:38
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Definition: pointObjectDefinitionDialog.h:391
Definition: editSpawnPointDialog.h:29