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environmentalFacadeCollection.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 #pragma once
13 
14 
15 #include <vrfGuiCore/vrfGuiCore.h>
20 
29 #include <vrvCore/DtForceManager.h>
31 
33 #include <matrix/geodeticCoord.h>
34 
36 #include <string>
37 #include <map>
38 #include <vector>
39 
40 
41 namespace makVrv
42 {
43  class DtEnvironmentalVisualizerSet;
44  class DtDe;
45  class DtVisualDefinitionSet;
46  class DtTacticalGraphicElement;
47  class DtVertexTacticalGraphicElement;
48 }
49 
51 
52 namespace makVrf
53 {
55  {
56  public:
58  makVrv::DtBaseConnection& conn, makVrv::DtDe& de) : makVrv::DtTacticalGraphicStateListener(id, conn.settingsManager()), DtCommonStateListenerExtensions(id, conn), myDe(de) {};
59  virtual ~DtExtTacticalGraphicStateListener() override {};
60 
61  virtual bool isGeocentric() const;
62 
63  virtual const makVrv::DtCoordinateSystem& coordinateSystem() override;
64 
65  protected:
67  };
68 
69 
78  {
79  public:
81  {
82  Never = 0,
83  OnlyWhenSelected = 1,
84  Always = 2
85  };
86 
88  {
89  Unknown = 0,
90  Circle = 1,
91  Ellipse = 2,
92  Arc = 3,
93  Box = 4,
94  Line = 5,
95  Area = 6,
96  TextBox = 7,
97  Wedge = 8,
98  SpiderWeb = 9,
99  Point = 10,
100  AmbushLine = 11,
101  ManeuverByFirePosition = 12,
102  Security = 13
103  };
104 
105  public:
108  virtual ~DtEnvironmentalFacadeCollection() override;
109 
110  public:
112 
114  virtual void setVisible(bool, makVrv::DtShowHideContext::ShowHideContext context, bool updateOffsets = true) override;
115  virtual bool isVisible() const override;
116 
118  virtual void setUseHighestTerrainLod(bool);
119 
120  virtual void setHidden(bool b);
121 
123  {
124  return myTacticalGraphicElement;
125  }
126 
128  virtual void setSymbolNameVisible(bool, makVrv::DtModelSetId modelSet = makVrv::DtModelSetId::Icons2D) override;
129 
132  virtual void setRespectPointAltitudePosition(bool);
133  bool respectPointAltitudePosition() const;
134 
136  virtual void setIsDecorated(bool);
137 
139  virtual void setupNodeMaskFlags();
140 
141  virtual makVrv::DtUniqueID uniqueID() const override;
142  virtual std::vector<makVrv::DtUniqueID> modelUniqueIDs() const override;
143 
145  virtual void setLabelIndicatorVisible(bool, makVrv::DtModelSetId modelSet = makVrv::DtModelSetId::Icons2D);
146 
147  virtual void setIndicatorVisible(bool) override;
148  virtual void setIndicatorVisible(int index, bool);
149 
150  virtual void setAltitudeToOrigin(DtVector&) const;
151 
152  virtual void setSceneObjectId(makVrv::DtElementID id);
153 
156  virtual DtVector centerOfMass() const override;
157 
158  virtual void setDisplayName(const std::string& s) override;
159  virtual std::string displayName() const override;
160 
161  virtual void setLabel(const std::string&);
162  virtual std::string label() const;
163 
165  virtual const std::string& decorationSet() const;
166 
168  virtual const std::string& unitCollection() const;
169 
173  virtual void setFormattingData(const std::string& s);
174  virtual std::string formattingData() const;
175 
176  virtual void setDropShadow(bool b);
177 
178  virtual void setOverlayName(const std::string& s);
179  virtual std::string overlayName() const override;
180 
182  virtual void setHatLineVisible(bool visible) override;
183  virtual void setUseHighestTerrainLod( int vertex, bool visible );
184  virtual void setAttachedTo(DtVrfObjectFacadeInterface* p, const DtVector& offset, const DtTaitBryan& o) override;
185 
188  virtual void setDictionaryToDisplay(int);
189  bool dictionaryToDisplay() const { return myDictionaryToDisplay; };
190 
191  virtual DtVector origin() const;
192 
193  virtual void setMaxCeilingOffsetFromFloor(double d);
194  virtual double maxCeilingOffsetFromFloor() const;
195  virtual void clearMaxCeilingOffsetFromFloor();
196 
198  virtual void setWeatherCommand(const DtChangeWeatherCommand&);
199 
201  virtual void setPickable(bool b) override;
202 
204  virtual void setSelected(bool b) override;
205 
206  virtual const DtEntityType& environmentalType() const;
207 
209  virtual void setWidgetEventsEnabled(bool b) override;
210 
211  virtual void updateSymbolDecorationPosition();
212  virtual makVrv::DtVertexTacticalGraphicElement* vertexElement(int index) const;
213 
215  virtual int vertex(makVrv::DtUniqueID) const;
216  virtual makVrv::DtUniqueID vertexId(int index, makVrv::DtModelSetId modelSet = makVrv::DtModelSetId::Unspecified) const;
217 
219  virtual void setFillStyle(int);
220 
221  template <typename T_Class> int fillStyle() const
222  {
223  int style = (int)myListener->fillStyle();
224  std::vector<T_Class*> visualizers;
225  myTacticalGraphicElement->findVisualizersByDynamicCast(visualizers);
226  typename std::vector<T_Class*>::iterator i =
227  visualizers.begin();
228  typename std::vector<T_Class*>::iterator e =
229  visualizers.end();
230 
231  for(;i != e; ++i)
232  {
233  if (*i && ((*i)->modelSet() == makVrv::DtModelSetId::Icons2D))
234  {
235  style = (int)(*i)->fillStyle();
236  break;
237  }
238  }
239 
240  return style;
241  }
242 
243  virtual int fillStyle() const;
244 
247  virtual void setPenStyle(int);
248 
251  virtual void setPenStyle(DtString style);
252 
254  virtual int penStyle() const;
255 
256  virtual double length() const;
257  virtual double width() const;
258 
259  virtual void setTopographicOffsetBetweenPoints(
260  const DtGeodeticCoord& origin, const DtGeodeticCoord& originWithOffset, bool resetLocation = true) override;
261  virtual void setAltitudeOffsetFromPrincipal( double offset );
262 
263  virtual void updateTopographicOffsets();
264 
265  virtual DtVector geocentricPosition(int i) const;
266 
267  virtual std::vector<DtVector> geocentricPositions() const;
268 
270  virtual void setCorridorSize(double);
271  virtual double corridorSize() const;
272 
275  virtual void setNumberOfSpiderWebSpokes(int);
276 
278  virtual void setNumberOfSpiderWebRings(int);
279 
280  virtual void getSpiderWebInformation(double& radius, int& spokes, int& rings) const;
282 
283 
284  virtual void setWindSpeed(double);
285  virtual double windSpeed() const;
286 
287  virtual void setAirTurbulence(int);
288  virtual int airTurbulence() const;
289 
290 
291  template <typename T_Class> int penStyle(bool& found) const
292  {
293  int style = (int)myListener->penStyle();
294  std::vector<T_Class*> visualizers;
295  myTacticalGraphicElement->findVisualizersByDynamicCast(visualizers);
296 
297  found = (visualizers.size() != 0);
298  typename std::vector<T_Class*>::iterator i =
299  visualizers.begin();
300  typename std::vector<T_Class*>::iterator e =
301  visualizers.end();
302 
303  for(;i != e; ++i)
304  {
305  if (*i && ((*i)->modelSet() == makVrv::DtModelSetId::Icons2D))
306  {
307  style = (int)(*i)->stipplePattern();
308  break;
309  }
310  }
311 
312  return style;
313  }
314 
315  template <typename T_Class> void color(float &r, float& g, float& b, float& a, bool& found) const
316  {
317  std::vector<T_Class*> visualizers;
318  found = false;
319 
320  myTacticalGraphicElement->findVisualizersByDynamicCast(visualizers);
321 
322  found = (visualizers.size() > 0);
323  typename std::vector<T_Class*>::iterator i =
324  visualizers.begin();
325  typename std::vector<T_Class*>::iterator e =
326  visualizers.end();
327 
328  for(;i != e; ++i)
329  {
330  if (*i)
331  {
332  (*i)->getColor(r, g, b, a);
333 
334  if ((r != 0.) || (g != 0.) || (b != 0.) || (a != 0.))
335  {
336  break;
337  }
338  }
339  }
340  }
341 
343  template <typename T> void setWidgetEventsEnabled(bool b)
344  {
345  std::vector<T> visualizers;
346  myTacticalGraphicElement->findVisualizers(visualizers);
347  typename std::vector<T>::iterator iter = visualizers.begin();
348 
349  while (iter != visualizers.end())
350  {
351  (*iter)->setWidgetEventsEnabled(b);
352  ++iter;
353  }
354  }
355 
362  virtual void setFloor(double);
363  virtual void clearFloorSet();
364  virtual double floor() const;
365  bool floorSet() const
366  {
367  return myFloorSet;
368  }
369 
371  virtual void setCeiling(double);
372  virtual double ceiling() const;
373  virtual void clearCeilingSet();
374  bool ceilingSet() const
375  {
376  return myCeilingSet;
377  }
378 
380 
382  virtual void realizeFacades() override;
383 
385  virtual void unrealizeFacades(bool willRecreate = false) override;
386 
387  virtual void setProjected(bool);
388  virtual bool projected() const;
389 
390  virtual void updateGeometry();
391 
392  virtual void setSymbolDecorationPosition(const DtVector& v);
393 
394  virtual void visualize(const makVrv::DtUnicode& type,
396 
398  virtual void setIndicatorModelDefinitions(
399  const std::string& normalTheme,
400  const std::string& activeTheme,
401  const std::string& selectedTheme,
402  const std::string& multiSelectedTheme);
403 
405  virtual void setIndicatorModelDefinitions(int vertex,
406  const std::string& normalTheme,
407  const std::string& activeTheme,
408  const std::string& selectedTheme,
409  const std::string& multiSelectedTheme);
410 
411  virtual void setAlwaysRecalculateGeometry(bool);
412  bool alwaysRecalculateGeometry() const;
413 
414  virtual void setArrowStyle(int);
415  virtual int arrowStyle() const;
416 
417  virtual void setArrowHeadPlacement(int);
418  virtual int arrowHeadPlacement() const;
419 
420  virtual void setArrowSize(double);
421  virtual double arrowSize() const;
422 
424  virtual bool fixedWidthSizing() const;
425 
426  virtual void setTopographicOffsetFromOrigin(const DtVector& geod, int i);
427  const DtVector& topographicOffsetFromOrigin(int i);
428 
430  virtual void setShapeVertexVisible(VertexVisibleMode);
431 
432  virtual void useForceColor();
433 
435  virtual void useDefaultColor();
436  virtual void setSymbolDecorationsVisible(bool);
437  virtual void setColor(int rgba);
438  virtual bool colorChanged() const;
439  virtual bool colorSpecified() const;
440  virtual int color() const;
441  virtual void clearColorChanged();
442  virtual void setColor(float r, float g, float b, float a);
443  virtual bool isPointObject() const;
444  virtual const makVrv::DtUnicode& elementDefinition() const;
445 
446  virtual void setPixelLineWidth(float);
447  virtual float pixelLineWidth() const;
448 
449  virtual void setPhysicalLineHeight(float);
450  virtual float physicalLineHeight() const;
451 
452  virtual void setOffsetPoints(const std::vector<DtVector>&);
453 
454  virtual void setPhysicalLineWidth(float);
455  virtual float physicalLineWidth() const;
456 
457  virtual bool physicalLineHeightChanged() const;
458  virtual void clearPhysicalLineHeightChanged();
459 
460  virtual bool physicalLineWidthChanged() const;
461  virtual void clearPhysicalLineWidthChanged();
462 
463  virtual void setDefaultCeilingHeightIfCeilingIsNotSet(double);
464  double defaultCeilingHeightIfCeilingIsNotSet() { return myDefaultCeilingHeightIfCeilingIsNotSet; };
465 
466  virtual void setForceType(DtForceType);
467 
469  {
470  std::vector<T> visualizers;
471  s->findVisualizersByDynamicCast(visualizers);
472  typename std::vector<T>::iterator i = visualizers.begin();
473  typename std::vector<T>::iterator e = visualizers.end();
474  for(;i != e; ++i)
475  {
476  if (*i)
477  {
478  (*i)->setForceColor(color.R, color.G, color.B, color.A);
479  }
480  }
481  }
482 
483  virtual void setVertexSelected(makVrv::DtUniqueID, bool sel);
484  virtual void selectVertex(int index, bool sel);
485  virtual void clearSelectedVertices();
486 
487  virtual DtGeodeticCoord locationFromTopographicOffsetLocation(const DtGeodeticCoord& origin, int index) const;
488 
489  makVrv::DtBaseConnection& baseConnection() const;
490 
493  virtual void setElementDefinition(const makVrv::DtUnicode& definition);
494  virtual void setElementDefinition(const DtEntityType&, bool preparseOnly = false);
495 
496  virtual makVrv::DtUniqueID uniqueIDForModelSet(makVrv::DtModelSetId i) const override;
497  int positionOfVertex(makVrv::DtUniqueID) const;
498  virtual DtVector position(int index) const;
499 
501  virtual double altitudeForAltitudeType(int) const;
502 
503  virtual void setOrigin(const DtVector&) override;
504  virtual void setOrigin(const DtGeodeticCoord&) override;
505 
506  virtual void setPoint(const DtVector&, int, bool andUpdateOffset = true);
507  virtual int addPoint(const DtVector&, int index = -1, bool resetLocation = true, bool notifyOfAddedPoint = false);
508  virtual void setPoints(const std::vector<DtVector>&, bool updateOffsets = true, bool notifyOfAddedPoint = false);
509  const std::vector<DtVector>& points() const;
510  std::vector<DtVector> geocentricPoints() const;
511  virtual void removePoint(int);
512  DtGeodeticCoord geodeticPosition(int) const;
513  virtual void updateOffsets();
514 
515  virtual DtVector reviseLocation(int index, const DtVector& v);
516 
517  void setAltitudeAboveTerrain(int, double, bool resetLocation = true);
518  double altitudeAboveTerrain(int = -1) const;
519 
520  void setAltitudeAboveSeaLevel(int, double, bool resetLocation = true);
521  double altitudeAboveSeaLevel(int = -1) const;
522 
523  int numVertices() const;
524 
526  {
527  return *myListener;
528  }
529 
532  virtual void selectPoint(int);
533  virtual void clearSelectedPoint();
534 
535  int selectedPoint() const;
536 
537  virtual void setIconScale(float);
538 
539  virtual bool appearanceChanged() const;
540 
542  virtual double calculatedHeading() const;
543 
545  virtual DtVector geometricCenter() const;
546 
548  virtual DtGeodeticCoord geodeticCenter() const;
549 
551  virtual std::vector<DtVector> rotatePointsTo(const std::vector<DtVector>&, double heading) const;
552 
555  virtual void setTopographicOrientation(const DtTaitBryan&) override;
556  virtual void setLocalOrientation(const DtTaitBryan&) override;
557 
559  virtual void updateSymbolRotation(const DtTaitBryan&);
560 
562  virtual void updateSymbolRotation(double);
563 
565  virtual void setAltitudeAboveSeaLevel(double) override;
566  virtual void setAltitudeAboveTerrain(double) override;
567 
568  virtual DtVector localLocation(const DtGeodeticCoord& geodLocation) const override;
569  virtual DtVector localLocation() const override;
570 
572  virtual bool isBox() const;
573 
575  virtual bool isTextBox() const;
576 
578  virtual bool isLine() const;
579 
581  virtual bool isArea() const;
582 
584  virtual bool isSecurity() const;
585 
587  virtual bool isUnknown() const;
588 
590  virtual bool isCircle() const;
591 
593  virtual bool isWedge() const;
594 
596  virtual bool isAmbushLine() const;
597 
599  virtual bool isManeuverByFirePosition() const;
600 
602  virtual bool isSpiderWeb() const;
603 
606  virtual bool isEllipse() const;
607 
610  virtual bool isArc() const;
611 
612  virtual void setIsClosedFigure(bool);
613  virtual bool isClosedFigure() const;
614 
617  {
618  return *myListener;
619  }
620 
622  virtual void updateHeading();
623 
624  void setNeedsUpdate(bool b) { myNeedsGeometryUpdate = b; };
625 
627  virtual void mergeExtendedData(const std::map<std::string, std::string>&) override;
628 
629  virtual void setExtendedData(const std::map<std::string, std::string>&) override;
630  virtual void setExtendedData(const std::map<DtString, DtString>& m) override { DtVrfObjectFacadeInterface::setExtendedData(m); };
631  virtual std::map<std::string, std::string> extendedData() const override;
632 
633  virtual void setExtendedLabels(const std::map<int, DtString>&);
634  virtual std::map<int, DtString> extendedLabels() const override;
635 
636  virtual void updateOffset(const DtVector& position, int i, bool force = false);
637  virtual void setAltitudeForPoint(const DtVector& v, int index);
638 
640  virtual DtVector clampToGround( const DtVector& localPosition, makVrv::DtIntersector::IntersectProperties props =
641  makVrv::DtIntersector::SupportNodes, int clampFlag = -1 ) const;
642  virtual DtGeodeticCoord clampToGround( const DtGeodeticCoord& localPosition, makVrv::DtIntersector::IntersectProperties props =
643  makVrv::DtIntersector::SupportNodes, int clampFlag = -1 ) const;
644 
646  virtual DtVector setFloorToVertex(const DtVector&) const;
647 
648  virtual int clampTypeFor(int index) const;
649 
651  virtual DtGeodeticCoord modifyPointByTopographicOffset(const DtGeodeticCoord& origin, const DtVector& topographicOffset) const override;
652 
653  boost::signals2::signal<void (DtEnvironmentalFacadeCollection*)> signal_locationsChanged;
654  boost::signals2::signal<void (DtEnvironmentalFacadeCollection*, int, bool)> signal_vertexSelected;
655  boost::signals2::signal<void (DtEnvironmentalFacadeCollection*)> signal_geometryUpdated;
656 
657  protected:
660  virtual void setSpiderWebRadius(double);
661 
663  virtual void preparse(const makVrv::DtUnicode& type,
665 
666  virtual void finalizeSetup();
667  virtual void preTickSetup();
668 
669  virtual void updateSpiderWebRadius();
670 
671  protected:
673  bool myColorSpecified = false;
674  float myDefaultColor[4];
675 
677 
681  std::vector<double> myAltitudeAboveTerrain;
682  std::vector<double> myAltitudeAboveSeaLevel;
683  std::vector<int> myClampType;
684 
686 
689 
690  std::vector<DtVector> myTopographicOffsetFromOrigin;
692 
694 
695  int myColor;
703 
704  double myFloor;
706 
710 
712 
713  double myArrowSize;
725 
728 
729  double myWindSpeed;
730 
732 
735  boost::signals2::connection myFinalizeConnection;
736 
737  using NetworkKindToElementTypeMap = std::map < int, makVrv::DtElementEntry::ElementType >;
739  std::string myDecorationSet = "defaultTacticalGraphic";
740  std::string myUnitCollection = "Default";
741  bool myUsingForceColor = false;
742  };
743 
745  {
746  public:
748  virtual ~DtEnvironmentalFacadeCollectionCreator() override;
749 
752  static void registerInstance(makVrv::DtDe&, DtEnvironmentalFacadeCollectionCreator*);
753 
754  virtual DtEnvironmentalFacadeCollection* create(makVrv::DtModelSetId modelSet = makVrv::DtModelSetId::Unspecified, bool verticesDisabled = false);
755 
756  protected:
758  };
759 }
boost::signals2::connection myFinalizeConnection
Definition: environmentalFacadeCollection.h:735
IntersectProperties
The IntersectProperties enum is a flag set that indicates the types of nodes to be considered for int...
Definition: DtIntersector.h:31
Contains makVrv::DtModelSetRealizationManager class.
makVrv::DtBaseConnection * myConnection
Definition: environmentalFacadeCollection.h:676
double myWindSpeed
Definition: environmentalFacadeCollection.h:729
class DtEnvironmentalFacadeCollection
Definition: environmentalFacadeCollection.h:76
int myColor
Definition: environmentalFacadeCollection.h:695
Definition: vrfObjectManipulationHandlerBaseClass.h:55
bool myHatLinesVisible
Definition: environmentalFacadeCollection.h:701
boost::signals2::signal< void(DtEnvironmentalFacadeCollection *)> signal_locationsChanged
Definition: environmentalFacadeCollection.h:653
int penStyle(bool &found) const
Definition: environmentalFacadeCollection.h:291
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
double myMaxCeilingOffsetFromFloor
Definition: environmentalFacadeCollection.h:733
bool myAppearanceChanged
Definition: environmentalFacadeCollection.h:699
bool myCeilingSet
Definition: environmentalFacadeCollection.h:707
virtual ~DtExtTacticalGraphicStateListener() override
Definition: environmentalFacadeCollection.h:59
Contains the makVrf::DtEntityFacadeCollection class declaration.
voidpf uLong int origin
Definition: ioapi.h:42
bool myRespectPointAltitudePosition
Definition: environmentalFacadeCollection.h:727
void setForceColor(makVrv::DtVisualizerSet *s, makVrv::DtForceManager::RGBAColor color)
Definition: environmentalFacadeCollection.h:468
virtual void setExtendedData(const std::map< DtString, DtString > &m) override
Definition: environmentalFacadeCollection.h:630
void color(float &r, float &g, float &b, float &a, bool &found) const
Definition: environmentalFacadeCollection.h:315
Definition: DtForceManager.h:44
bool myIsClosedFigure
Definition: environmentalFacadeCollection.h:700
makVrv::DtDe & myDe
Definition: environmentalFacadeCollection.h:66
boost::signals2::signal< void(DtEnvironmentalFacadeCollection *, int, bool)> signal_vertexSelected
Definition: environmentalFacadeCollection.h:654
std::vector< double > myAltitudeAboveSeaLevel
Definition: environmentalFacadeCollection.h:682
ShowHideContext
Definition: DtShowHideContext.h:18
bool myIndicatorsVisible
Definition: environmentalFacadeCollection.h:722
VertexVisibleMode
Definition: environmentalFacadeCollection.h:80
Contains makVrv::DtTacticalGraphicElement class.
bool mySetupNodeMaskFlags
Definition: environmentalFacadeCollection.h:718
makVrv::DtUnicode myElementDefinition
Definition: environmentalFacadeCollection.h:672
char myEnvironmentType
Definition: environmentalFacadeCollection.h:693
typedef int(ZCALLBACK *close_file_func) OF((voidpf opaque
The DtTacticalGraphicStateListener is a class that deals with basic TacticalGraphic process code (suc...
Definition: DtTacticalGraphicStateListener.h:27
std::vector< double > myAltitudeAboveTerrain
Definition: environmentalFacadeCollection.h:681
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
virtual void setExtendedData(const std::map< std::string, std::string > &)
For subclasses to implement...
Definition: vrfObjectFacadeInterface.h:174
bool myUseHighestTerrainLOD
Definition: environmentalFacadeCollection.h:717
int myDictionaryToDisplay
Definition: environmentalFacadeCollection.h:726
Definition: entityStateListenerExtensions.h:38
const DtExtTacticalGraphicStateListener & listener() const
Definition: environmentalFacadeCollection.h:525
bool floorSet() const
Valid only for areal objects that are volumetric, get/set floor/ceiling of area. Note that any volume...
Definition: environmentalFacadeCollection.h:365
bool myNeedsGeometryUpdate
Definition: environmentalFacadeCollection.h:716
Contains makVrv:DtEnvironmentalIndicatorVisualizer.h class.
A single vertex tactical graphic element. This element requires its own kinematic state object...
Definition: DtVertexTacticalGraphicElement.h:25
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:35
int mySelectedPoint
Definition: environmentalFacadeCollection.h:688
std::vector< int > myClampType
Definition: environmentalFacadeCollection.h:683
double myFloor
Definition: environmentalFacadeCollection.h:704
int myFillStyle
Definition: environmentalFacadeCollection.h:711
boost::signals2::signal< void(DtEnvironmentalFacadeCollection *)> signal_geometryUpdated
Definition: environmentalFacadeCollection.h:655
bool myColorChanged
Definition: environmentalFacadeCollection.h:696
bool myAttached
Definition: environmentalFacadeCollection.h:715
bool myWidgetEventsEnabled
Definition: environmentalFacadeCollection.h:720
Contains makVrv::DtSharedModelSetSettings class.
Contains makVrv:DtTacticalGraphicStateListener class.
Definition: vrfObjectFacadeInterface.h:53
bool myAlwaysRecalculateGeometry
Definition: environmentalFacadeCollection.h:691
The declaration of the makArchives::DtEnvironmentRecord class.
std::vector< DtVector > myTopographicOffsetFromOrigin
Definition: environmentalFacadeCollection.h:690
float B
Definition: DtForceManager.h:56
DtExtTacticalGraphicStateListener(makVrv::DtUniqueID id, makVrv::DtBaseConnection &conn, makVrv::DtDe &de)
Definition: environmentalFacadeCollection.h:57
bool myPhysicalLineWidthChanged
Definition: environmentalFacadeCollection.h:708
Definition: DtIntersector.h:35
bool myDisplayVertices
Definition: environmentalFacadeCollection.h:697
int myAirTurbulence
Definition: environmentalFacadeCollection.h:731
Definition: vrfObjectManipulationHandlerBaseClass.h:60
double myDefaultCeilingHeightIfCeilingIsNotSet
Definition: environmentalFacadeCollection.h:724
double myDefaultWidth
Definition: environmentalFacadeCollection.h:687
NetworkKindToElementTypeMap myElementTypeMappings
Definition: environmentalFacadeCollection.h:738
float R
Definition: DtForceManager.h:56
bool myIsVolumetric
Definition: environmentalFacadeCollection.h:714
A DtSimCommand subclass which specifies a change to the weather settings for the specified weather ar...
Definition: changeWeatherCommand.h:29
bool myPhysicalLineHeightChanged
Definition: environmentalFacadeCollection.h:709
bool myPickable
Definition: environmentalFacadeCollection.h:721
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
DtExtTacticalGraphicStateListener & listener()
Returns the listener of this class.
Definition: environmentalFacadeCollection.h:616
The DtCoordinateSystem is used to manage the current coordinate system of the scene.
Definition: DtCoordinateSystem.h:40
void setNeedsUpdate(bool b)
Definition: environmentalFacadeCollection.h:624
This contains all the DtVisualizers used to visualize an element in a particular model set...
Definition: DtVisualizerSet.h:31
Definition: environmentalFacadeCollection.h:744
A single tactical graphic element. A tactical graphic element may be visualized using multiple visual...
Definition: DtTacticalGraphicElement.h:35
Contains makVrv:DtBaseConnection class.
Contains makVrv::DtForceManager class.
makVrv::DtDe & myDe
Definition: environmentalFacadeCollection.h:757
bool myMaxCeilingOffsetFromFloorSet
Definition: environmentalFacadeCollection.h:734
bool mySymbolDecorationsVisible
Definition: environmentalFacadeCollection.h:723
bool myShapeVerticesDisabled
Definition: environmentalFacadeCollection.h:702
makVrv::DtTacticalGraphicElement * tacticalGraphicElement()
Definition: environmentalFacadeCollection.h:122
void findVisualizersByDynamicCast(std::vector< VisualizerClass * > &visualizers)
Find all instance of a visualizer by dynamically casting to the class type rather than doing the fast...
Definition: DtVisualizerSet.h:202
DT_DLL_VRVCORE double length(const makVrv::DtCoordinateSystem &, const std::vector< DtVector > &vertices)
Returns the total distance of a segmented line defined by the provided vector of vertices. Coordinates are in local database coordinates. The coordinate system is used to convert between the local database coordinates and geocentric. All distance is in 2D – the Z value is ignored.
std::map< DtModelSetId, bool > ModelSetVisualizedMap
Definition: DtSharedModelSetSettings.h:28
Definition: vrfObjectManipulationHandlerBaseClass.h:54
float G
Definition: DtForceManager.h:56
std::map< int, makVrv::DtElementEntry::ElementType > NetworkKindToElementTypeMap
Definition: environmentalFacadeCollection.h:737
float A
Definition: DtForceManager.h:56
EnviornmentalTypes
Definition: environmentalFacadeCollection.h:87
void setWidgetEventsEnabled(bool b)
Template to enable mouse events on each visualizer.
Definition: environmentalFacadeCollection.h:343
VertexVisibleMode myShowVertices
Definition: environmentalFacadeCollection.h:698
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains makVrv:DtEnvironmentalVisualizerSet class. This class will contain and manage state visualiz...
bool myFloorSet
Definition: environmentalFacadeCollection.h:705
double defaultCeilingHeightIfCeilingIsNotSet()
Definition: environmentalFacadeCollection.h:464
DtModelSetId
Definition: DtModelSetEnums.h:19
bool ceilingSet() const
Valid only for areal objects that are volumetric, get/set floor/ceiling of area. Note that any volume...
Definition: environmentalFacadeCollection.h:374
voidpf uLong offset
Definition: ioapi.h:42
int fillStyle() const
Definition: environmentalFacadeCollection.h:221
bool myNeedsNodeMaskUpdate
Definition: environmentalFacadeCollection.h:719
Definition: environmentalFacadeCollection.h:54
double myArrowSize
Definition: environmentalFacadeCollection.h:713
DtExtTacticalGraphicStateListener * myListener
Aggregate is also an entity state listener, so, it can be used.
Definition: environmentalFacadeCollection.h:680
bool dictionaryToDisplay() const
Definition: environmentalFacadeCollection.h:189
makVrv::DtTacticalGraphicElement * myTacticalGraphicElement
Definition: environmentalFacadeCollection.h:685

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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