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fireCruiseMissileTask.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MaK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 
10 #pragma once
11 
12 #include "vrftasks/simTask.h"
13 #include <readerWriter/rwString.h>
14 #include <readerWriter/rwReal.h>
16 
23 {
24 public:
27 
30  DtFireCruiseMissileTask(const DtString & writeName,
31  DtReaderWriterRegistry * parentRegistry = 0);
32 
34  DtFireCruiseMissileTask(const DtString & writeName, const DtFireCruiseMissileTask & orig,
35  DtReaderWriterRegistry * parentRegistry = 0);
36 
39 
40  virtual ~DtFireCruiseMissileTask() override;
41 
43  virtual const DtSimTaskMessageType& type() const override;
44 
46  virtual DtSimTask * clone(const DtString& name, DtReaderWriterRegistry* parentRegistry = 0) const override;
47 
49  virtual DtString stringRep() const override;
50 
53  virtual void setTarget(const DtRwLocationReference& target);
54 
56  virtual const DtRwLocationReference& target() const;
57 
60  virtual void setDetonationProximity(DtReal p);
61  virtual DtReal detonationProximity() const;
62 
66  virtual void setRoute(const DtUUID& route);
67 
69  virtual const DtUUID& route() const;
70 
72  virtual void setSpeed(DtReal speed);
73  virtual DtReal speed() const;
74 
77 
78  virtual const DtRwStringList& weaponNames() const;
79  virtual DtRwStringList& weaponNames();
80 
89  virtual bool getWeaponOnList(const DtString& weaponName, DtString& weapon);
91 
94 
95  virtual const DtString& weaponId() const;
96  virtual void setWeaponId(const DtString& weaponId);
98 
101  virtual int netRepSize() const override;
102 
104  virtual bool setFromNet(const char* contentBuffer, unsigned contentSize) override;
105 
108  virtual bool setToNet() override;
109 
110  static DtSimTask * creator();
111 
112 protected:
113 
116 
120 
123 
128 };
UUID is a unique ID wrapper class.
Definition: uuid.h:59
DtFireCruiseMissileTask is a task message for launching cruise missiles. It contains a target object...
Definition: fireCruiseMissileTask.h:22
DtRwStringList myWeaponNames
Used for pre VRF-5.1 scenarios - should be deprecated. The setter functions removed.
Definition: fireCruiseMissileTask.h:119
DtRwReal mySpeed
Definition: fireCruiseMissileTask.h:127
Holds a position of some form. May be an absolute position, or a reference to another object...
Definition: rwLocationReference.h:25
DtRwString myWeaponId
Weapon ID string for the weapon that should be used.
Definition: fireCruiseMissileTask.h:122
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
Definition: readerWriterRegistry.h:39
virtual DtSimTask * clone(const DtString &name, DtReaderWriterRegistry *parentRegistry=0) const =0
Make a copy of this task. Returns a newly allocated instance of a DtSimTask. Override this member fun...
uuid class
Definition: rwUUID.h:26
DtRwLocationReference myTarget
The target.
Definition: fireCruiseMissileTask.h:115
DtRwUUID myRoute
Definition: fireCruiseMissileTask.h:126
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize)
Sets mySubtask member from the incoming contentBuffer (cast to type DtNetSimTask). Derived classes should call down to this function first, and then extract their own data starting at the location contentBuffer + DtSimTask::netRepSize().
virtual bool setToNet()
Calls netRep() to create the network buffer. Casts the resulting myNetRep to type DtNetSimTask*...
#define DT_DLL_vrftasks
This file is used to determine how to build.
Definition: vrftasksDefines.h:26
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
virtual DtString stringRep() const =0
Returns a human-readable string representation of the task. This string representation is used to dis...
const DtSimTask & operator=(const DtSimTask &orig)
assignment operator; same as copy constructor
DtRwReal myDetonationProximity
The proximity in which to detonate the missile.
Definition: fireCruiseMissileTask.h:125
Definition: rwStringList.h:20
virtual const DtSimTaskMessageType & type() const =0
What kind of task am I? Returns a string indicating the kind of task (for example, “move-to”, “follow-entity”). Derived classes must implement this member function to return a unique string representing the type of task. The set of standard task types supplied with VR-Forces is in taskTypes.h.
virtual int netRepSize() const
Returns the size in bytes of the network representation of the class. This is the size in bytes of th...

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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