16 #include <vlutil/vlString.h>
17 #include <matrix/vlVector.h>
49 virtual const char*
type()
const override;
54 virtual void tick()
override;
64 static void followEntityCallback(
DtSimMessage * msg,
void * usrData);
65 virtual void processFollowEntityTask(
DtSimMessage * msg);
67 virtual DtUUID entityToFollow()
const;
68 virtual void setEntityToFollow(
const DtUUID& entity);
70 virtual const DtVector& offsetVector()
const;
71 virtual void setOffsetVector(
const DtVector& offsets);
117 virtual bool getCurrentLeaderState(DtVector& localPosition,
118 DtVector& localVelocity, DtTaitBryan& topoOrientation,
119 DtVector& topoRotationRate);
122 virtual double findDesiredFlyingSpeed(
123 const double leaderSpeed,
124 const double forwardPositionError);
131 virtual double flyingControlSpeed(
double targetSpeed,
132 double targetDistance);
142 virtual double calculateControlClimbRate(
double altitudeDiff,
143 DtVector& topoEntityCurrentVelocity,
144 DtVector& topoNextTickVelocity,
151 virtual double turnRateToFollowLine(
double estimatedTurnRadius,
152 DtVector& topoEntityToGoal, DtVector topoGoalHorizDirection,
153 DtVector topoEntityVelocity,
159 DtVector predictedMove(
const DtVector& vInitial,
160 const DtVector& vFinal,
double dt);
165 virtual double lastHeadingError()
const;
166 virtual void setLastHeadingError(
const double error);
170 virtual double integratedHorizontalError()
const;
171 virtual void setIntegratedHorizontalError(
const double error);
174 virtual void updateIntegratedHorizontalError(
const double currentError,
175 const double dt,
const double decayRate);
UUID is a unique ID wrapper class.
Definition: uuid.h:59
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVector myStationLocalVelocity
Calculations saved for the duration of a tick.
Definition: fixedWingFollowEntityController.h:189
DtFixedWingFollowEntityController is a controller that models follow behavior for fixed-wing entities...
Definition: fixedWingFollowEntityController.h:32
Definition: fixedWingFollowEntityController.h:214
Definition: fixedWingFollowEntityController.h:213
DtFixedWingMoveToController & operator=(const DtFixedWingMoveToController &orig)
assignment operator
virtual void doTaxiing()
Determines if the entity is near its goal. If it is, it sets the finishing flag to true...
DtVector myStationLocalPosition
Calculations saved for the duration of a tick.
Definition: fixedWingFollowEntityController.h:188
double myIntegratedHorizontalError
Accumulated horizontal offset error, decayed over time, for integral control.
Definition: fixedWingFollowEntityController.h:200
virtual void tick() override
Calculate new control values. If myWaitingToSetMovementStatus is set in myProcessState, then setMovementStatusFromRoute is called to see if the required terrain data is now available.
std::vector< DtVector > myVisLine
Temporary variables (updated each tick) that support task visualization.
Definition: fixedWingFollowEntityController.h:208
DtSimObjectReference myEntityPointer
Set fresh each frame by setupControlPoint.
Definition: fixedWingFollowEntityController.h:183
double myLastAltitudeError
Definition: fixedWingFollowEntityController.h:224
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
double myStationSpeed
Calculations saved for the duration of a tick.
Definition: fixedWingFollowEntityController.h:190
Definition: readerWriterRegistry.h:39
Definition: fixedWingFollowEntityController.h:215
DtMovementSimObjectFacade myEntityPointerMovementSimObjectFacade
Definition: fixedWingFollowEntityController.h:184
double myLastHeadingError
Error from last tick, for derivative control.
Definition: fixedWingFollowEntityController.h:196
bool myGaveLeaderStateWarning
Remember if a warning was given about the leader state.
Definition: fixedWingFollowEntityController.h:203
DtTaitBryan myStationTopoOrientation
From velocity.
Definition: fixedWingFollowEntityController.h:191
File: simMsg.h.
Definition: simMessage.h:35
double myLastDistanceToLine
Past error state for use in the derivative part of PD controllers.
Definition: fixedWingFollowEntityController.h:223
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
Definition: asyncJobServer.h:39
virtual double findDesiredSpeed()
This function returns the appropriate speed for the movement status of the FWE. The desired speed can...
virtual void doFlying()
Determines if the entity is five seconds or fewer away from being at the waypoint using the entity’s s...
DtFixedWingMoveToController is a controller used to model the movement of a fixed wing entity to a sp...
Definition: fixedWingMoveToController.h:28
approachRegion
Temporary variables (updated each tick) that support task visualization.
Definition: fixedWingFollowEntityController.h:210
Definition: fixedWingFollowEntityController.h:212
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
DtVector myStationTopoRotationRate
Calculations saved for the duration of a tick.
Definition: fixedWingFollowEntityController.h:192
virtual void doMoving()
Determines what state the entity is currently in and then calls the appropriate doMoving function for...
virtual void updateTaskVisualizations() override
update visualizations
virtual bool setupControlPoint()
Sets up initial information for where the fixed wing wants to move to. Must call setMovementStatusFro...
virtual void registerTaskMsgCallbacks() override
Overrides this so it can register its interest in MoveTo commands and all other messages described in...
Definition: fixedWingFollowEntityController.h:216
A locally simulated VRF object.
Definition: localObject.h:98