15 class DtUiAggregateCompositionSignalHandler;
32 virtual void init()
override;
35 virtual void selectPath(
const QString&,
bool signal =
false);
37 virtual void expandPath(
const QStringList& path,
bool expand,
bool signal =
false);
47 virtual QMenu* createRightClickMenu();
Definition: simulationModelSetLoader.h:170
virtual void selectPath(const QString &path)
virtual void slot_entityEntryAdded(DtSimulationModelSetLoader::EntityData *)
Definition: modelSetEntry.h:34
Definition: uiAggregateCompositionEditor.h:26
virtual void itemRightClicked(QTreeWidgetItem *, QMouseEvent *)
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Definition: simulationObjectEditorList.h:168
virtual void init()
Creates all widgets.
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33