26 double dynamicSceneOriginDeadband = 0.0);
44 virtual void dis2local(
const DtVector &in, DtVector &out)
const override;
45 virtual void local2dis(
const DtVector &in, DtVector &out)
const override;
51 DtGeodeticCoord &geodeticPosition)
const override;
57 DtVector &localPosition)
const override;
61 virtual DtVector
down(
const DtVector &location)
const override;
66 virtual void topoToLocal(
const DtVector &localPosition,
67 DtDcm &topoToLocal)
const override;
68 virtual void localToTopo(
const DtVector &localPosition,
69 DtDcm &localToTopo)
const override;
virtual void localToTopo(const DtVector &localPosition, DtDcm &localToTopo) const
Definition: coordSystem.h:54
Definition: geodeticCS.h:21
virtual void local2dis(const DtVector &in, DtVector &out) const
virtual void dis2local(const DtVector &in, DtVector &out) const
virtual void topoToLocal(const DtVector &localPosition, DtDcm &topoToLocal) const
Coordinate_System & operator=(const Coordinate_System &orig)
virtual void geodeticToLocal(const DtGeodeticCoord &geodeticPosition, DtVector &localPosition) const
virtual DtVector down(const DtVector &localPosition) const
virtual Coordinate_System * clone() const
virtual void localToGeodetic(const DtVector &localPosition, DtGeodeticCoord &geodeticPosition) const
virtual DtString coordinateSystemName() const
#define DT_DLL_terrainCS
Definition: terrainCSDefines.h:23