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groundMovementKinematics.h
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1 /*******************************************************************************
2 ** Copyright (c) 2023 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
12 
13 #pragma once
14 
15 #include "vrfutil/vrfutilDefines.h"
16 #include <matrix/vlVector.h>
17 
18 #include <vector>
19 
20 class Coordinate_System;
21 
35  const DtVector vehicleLocation, const double turnRadius,
36  const double vehicleHeading,
37  const DtVector testLocation);
38 
42  const DtVector vehicleLocation, const double turnRadius,
43  const double vehicleHeading, const Coordinate_System* cs,
44  const DtVector testLocation);
DT_DLL_vrfutil bool isLocationInsideTurnCircle(const DtVector vehicleLocation, const double turnRadius, const double vehicleHeading, const Coordinate_System *cs, const DtVector testLocation)
Same as isLocationInsideTurnCircle2D, but locations are all in local coordinates. ...
Definition: coordSystem.h:54
#define DT_DLL_vrfutil
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfutilDefines.h:34
DT_DLL_vrfutil bool isLocationInsideTurnCircle2D(const DtVector vehicleLocation, const double turnRadius, const double vehicleHeading, const DtVector testLocation)
Determines whether a location is inside the turn circle for a vehicle located at the given reference ...

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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