18 class DtEntityIdentifier;
33 const DtString& rwName = DtString::nullString(),
38 const DtString& rwName = DtString::nullString(),
56 virtual GroundClampFidelity groundClampFidelity()
const;
57 virtual void setGroundClampFidelity(GroundClampFidelity value);
Definition: readerWriterRegistry.h:39
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
Definition: humanMovementActuatorPSR.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
Definition: humanMovementActuatorPSR.h:20
virtual DtString type() const =0
Returns the string type of the repository, as defined in psrTypes.h.
DtRwInt myGroundClampFidelity
The fidelity of ground clamping performed by the actuator. 1 is the highest fidelity which will clamp...
Definition: humanMovementActuatorPSR.h:69
GroundClampFidelity
Definition: humanMovementActuatorPSR.h:24
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object.
Definition: localObject.h:98