41 virtual const char*
type()
const override;
73 virtual void tick()
override;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtHumanObstructionSensor models a sensor able to detect potential collisions with other entities and/...
Definition: humanObstructionSensor.h:23
virtual bool createPorts() override
Creates, initializes, and adds to the port group, all the ports for this component.
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
Definition: readerWriterRegistry.h:39
DtBooleanInputPort * mySuspendInputPort
Input Port Name: suspend Input Port Description: When true, this component will not be ticked...
Definition: humanObstructionSensor.h:84
DtObstructionSensor & operator=(const DtObstructionSensor &orig)
assignment operator; not implemented
DtObstructionSensorDescriptor is a DtComponentDescriptor that has the name of the DtObstructionSensor...
Definition: obstructionSensorDescriptor.h:39
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
virtual void tick() override
Determines if the entity is currently colliding with any of the specified potential Obstructions...
virtual bool calculateStoppingDistance(const DtObstructionSensorDescriptor &obstructionSensorDesc, double &stoppingDistance)
Calculates the current stopping distance of the entity. To get this, it queries the ground auto contr...
DtObstructionSensor models a sensor able to detect potential collisions with other entities and/or te...
Definition: obstructionSensor.h:34
A locally simulated VRF object.
Definition: localObject.h:98