51 virtual const char*
type()
const override;
55 virtual bool init()
override;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtEntityListOutputPort * myTargetListOutputPort
Definition: integratedLaserGuidedLauncherController.h:75
End User Description: This is a derived version of DtLaserGuidedLauncherController that can send targ...
Definition: integratedLaserGuidedLauncherController.h:28
DtEntityTargetInformation * myCurrentMissileTarget
Definition: integratedLaserGuidedLauncherController.h:77
virtual bool createPorts() override
Called by init. Derived classes should override this method to create all their input/output ports an...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
DtLaserGuidedLauncherController & operator=(const DtLaserGuidedLauncherController &orig)
Not implemented.
Definition: readerWriterRegistry.h:39
Instances of DtEntityListOutputPort are output ports through which data producers can send a list of ...
Definition: entListIOPort.h:45
virtual bool init() override
Initialize the component. Calls createPSR() and registerRadioMessageCallbacks()
TargetApplicability
Definition: weaponInfoInterface.h:21
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
End User Description: This is a missile launcher controller/actuator combination (does not need to be...
Definition: laserGuidedLauncherController.h:37
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
DtIntegratedLaserGuidedLauncherDescriptor, descriptor for the DtBallisticGunController component...
Definition: integratedLaserGuidedLauncherDescriptor.h:22
DtIntegratedLaserGuidedLauncherDescriptor * myDescriptor
Definition: integratedLaserGuidedLauncherController.h:73
Represents the interface between the DtTargetSelectionController and a weapon system.
Definition: weaponComponentInterface.h:20
A locally simulated VRF object.
Definition: localObject.h:98