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integratedLaserGuidedLauncherController.h
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1 /*******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
14 
17 
22 
29 {
30 private:
37 
38 public:
39 
43  DtSimulationServices* simManager, DtComponentDescriptor* compDesc = nullptr,
44  DtReaderWriterRegistry* parentRegistry = nullptr);
45 
48 
51  virtual const char* type() const override;
52 
54  //Initialize weapon component interface.
55  virtual bool init() override;
56 
60  static DtSimComponent * creator(const DtString& name,
61  DtLocalObject* owner,
62  DtSimulationServices* simManager,
63  DtComponentDescriptor* desc = nullptr,
64  DtReaderWriterRegistry* parentRegistry = nullptr);
65 
66 protected:
67 
68  virtual bool createPorts() override;
69  virtual DtWeaponInfoInterface::TargetApplicability targetApplicability(const DtEntityType& type);
70 
71 protected:
72 
74 
76 
78 
79 };
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtEntityListOutputPort * myTargetListOutputPort
Definition: integratedLaserGuidedLauncherController.h:75
End User Description: This is a derived version of DtLaserGuidedLauncherController that can send targ...
Definition: integratedLaserGuidedLauncherController.h:28
DtEntityTargetInformation * myCurrentMissileTarget
Definition: integratedLaserGuidedLauncherController.h:77
virtual bool createPorts() override
Called by init. Derived classes should override this method to create all their input/output ports an...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
DtLaserGuidedLauncherController & operator=(const DtLaserGuidedLauncherController &orig)
Not implemented.
Definition: readerWriterRegistry.h:39
Definition: entityTargetInformation.h:28
Instances of DtEntityListOutputPort are output ports through which data producers can send a list of ...
Definition: entListIOPort.h:45
virtual bool init() override
Initialize the component. Calls createPSR() and registerRadioMessageCallbacks()
TargetApplicability
Definition: weaponInfoInterface.h:21
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
End User Description: This is a missile launcher controller/actuator combination (does not need to be...
Definition: laserGuidedLauncherController.h:37
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
DtIntegratedLaserGuidedLauncherDescriptor, descriptor for the DtBallisticGunController component...
Definition: integratedLaserGuidedLauncherDescriptor.h:22
DtIntegratedLaserGuidedLauncherDescriptor * myDescriptor
Definition: integratedLaserGuidedLauncherController.h:73
Represents the interface between the DtTargetSelectionController and a weapon system.
Definition: weaponComponentInterface.h:20
A locally simulated VRF object.
Definition: localObject.h:98

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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