51 virtual const char*
type()
const override;
54 virtual bool init()
override;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
static DtSimComponent * creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)
Holds a position of some form. May be an absolute position, or a reference to another object...
Definition: rwLocationReference.h:25
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual const char * type() const override
Returns a string identifies the class type of component. Type values are defined in compTypes...
DtLauncherController is a controller that accepts input from a target sensor, and provides ammunition...
Definition: launcherController.h:63
const DtLauncherController & operator=(const DtLauncherController &orig)=delete
assignment operator; not implemented
virtual DtSimTask * createFireTask(const DtRwLocationReference &locRef) const
virtual bool init() override
Overridden to initialize values obtained from the descriptor.
DtJavelinLauncherController; models launch of a javelin missile.
Definition: javelinLauncherController.h:28
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
A locally simulated VRF object.
Definition: localObject.h:98