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laserDesignatorRemoteNetInterface.h
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1 /*******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 #pragma once
7 
10 
11 class DtReflectedDesignator;
12 
18 namespace makVrf
19 {
20  class DtLaserDesignatorStateComponent;
21 
23  {
24  private:
27 
30 
33  orig);
34 
35  public:
36 
42  bool publishObject = true);
43 
45  virtual ~DtLaserDesignatorRemoteNetInterface() override;
46 
49  virtual DtString type() const override;
50 
51  static DtSimObjectNetInterface * creator(
52  DtStateData* vrfObject, DtVrlinkNetworkInterface* mgr, bool publishObject);
53 
55  virtual void init(DtFrameStateInterface*, DtReflectedObject*) override;
56 
57  protected:
58  virtual void updateComponent() override;
59 
60  protected:
62  DtReflectedDesignator* myLaserDesignator;
63  };
64 }
Definition: remoteStateComponentNetInterface.h:23
Definition: laserDesignatorRemoteNetInterface.h:22
The overall structure of the DtStateData mechanism is: The DtStateData contains a list of double buff...
Definition: stateData.h:398
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: laserDesignatorStateComponent.h:61
Class Description: DtSimObjectNetInterface.
Definition: simObjectNetInterface.h:50
DtLaserDesignatorStateComponent * myLaserComponent
Definition: laserDesignatorRemoteNetInterface.h:61
DtReflectedDesignator * myLaserDesignator
Definition: laserDesignatorRemoteNetInterface.h:62
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
This is a simple base class that will be used to return a pointer to current or next frame state...
Definition: stateComponent.h:294

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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