21 #include <vlutil/vlPerformanceStats.h>
24 #include <matrix/vlVector.h>
25 #include <QtCore/QStringList>
38 class DtVrfGuiSimObjectManager;
39 class DtLastPointClickedWidgetInterface;
58 virtual void coordSysChanged(
const QString&);
63 virtual void setLocation(
const DtVector&);
66 virtual void setLocationByDatabaseClick(
const DtVector&);
69 virtual void setRequestSoilTypeInformation(
bool);
73 virtual void setSimQueryUpdateTime(
double);
74 virtual double simQueryUpdateTime()
const;
79 virtual void updateCoordinateSystem(
const DtVector& local);
85 virtual void stopTracking();
86 virtual void slot_onObjectUpdated();
89 virtual bool trackedLocation(DtVector&)
const;
91 virtual void requestSoilTypeInformation(
const DtVector& localVector);
94 virtual void backendInformationChanged();
96 virtual void connectBackendSignals(
bool);
Contains makVrv:DtSelectionManager class.
CoordSys
Enumeration of the different coordinate system types.
Definition: DtDisplayUnitsSettingsRecord.h:30
DistanceUnits
Enumeration of the different distance units.
Definition: DtDisplayUnitsSettingsRecord.h:57
File: simMsg.h.
Definition: simMessage.h:35
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
#define DT_DLL_VRFGUIDATAENTRYWIDGETS
Definition: vrfGuiDataEntryWidgets.h:22
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Base class to provide boost signal/slot management.
The DtVrfGuiSimObjectManager class is a wrapper around the DtStateDataManager created in the network ...
Definition: vrfGuiSimObjectManager.h:36
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains the DtDisplayUnitsSettingsRecord class declaration.
std::set< DtUniqueID > IdSet
Definition: DtSelectionManager.h:32