43 virtual bool init()
override;
47 virtual const char*
type()
const override;
52 virtual void processSetStateProperties(
DtSimMessage * msg);
62 virtual void processSetEngagementRules(
DtSimMessage * msg);
66 virtual void processSetAutonomousActionsEnabled(
DtSimMessage * msg);
67 virtual void processSetEngagementZones(
DtSimMessage* msg);
70 virtual void processSetTargetPriorityList(
DtSimMessage* msg);
73 virtual void processSetPromoteFromClutter(
DtSimMessage* msg);
75 virtual void processSetJavelinAttackMode(
DtSimMessage* msg);
89 virtual void setLocation(DtVector geocentricLocation,
bool keepOnGround);
92 virtual void setLocation(DtVector geocentricLocation,
bool keepOnGround,
bool& dataAvailable);
103 virtual void setHeading(DtReal heading);
107 virtual void tick()
override;
121 virtual bool createPSR();
132 static void setStatePropertiesCallback(
DtSimMessage * msg,
void * usr);
134 static void setHeadingCallback(
DtSimMessage * msg,
void * usrData);
136 static void setForceCallback(
DtSimMessage * msg,
void * usrData);
137 static void setLocationCallback(
DtSimMessage * msg,
void * usrData);
138 static void setSuperiorCallback(
DtSimMessage * msg,
void * usrData);
139 static void setAppearanceCallback(
DtSimMessage * msg,
void * usrData);
140 static void setCapabilitiesCallback(
DtSimMessage * msg,
void * usrData);
141 static void setAltitudeCallback(
DtSimMessage * msg,
void * usrData);
142 static void setResourceCallback(
DtSimMessage * msg,
void * usrData);
143 static void setSORCallback(
DtSimMessage * msg,
void * usrData);
144 static void setSpeedCallback(
DtSimMessage * msg,
void * usrData);
145 static void setCurrentSpeedCallback(
DtSimMessage * msg,
void * usrData);
146 static void setEngagementRulesCallback(
DtSimMessage * msg,
void * usrData);
147 static void setRestoreCallback(
DtSimMessage * msg,
void * usrData);
148 static void setConcealedCallback(
DtSimMessage * msg,
void * usrData);
149 static void setInvisibleCallback(
DtSimMessage * msg,
void * usrData);
150 static void setAutonomousActionsEnabledCallback(
DtSimMessage * msg,
void * usrData);
151 static void setEngagementZonesCallback(
DtSimMessage * msg,
void * usrData);
152 static void setHideOccupantsCallback(
DtSimMessage *msg,
void* usrData);
153 static void setSkillLevelCallback(
DtSimMessage * msg,
void * usrData);
154 static void setTargetPriorityListCallback(
DtSimMessage * msg,
void * usrData);
155 static void setUndetectableCallback(
DtSimMessage * msg,
void * usrData);
156 static void setUrgencyCallback(
DtSimMessage* msg,
void* usrData);
157 static void setPromoteFromClutterCallback(
DtSimMessage* msg,
void* usrData);
158 static void setCallsignCallback(
DtSimMessage* msg,
void* usrData);
159 static void setJavelinAttackModeCallback(
DtSimMessage* msg,
void* usrData);
185 virtual void initializeSetsToRegister();
186 virtual void checkReorgDueToForceChange();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtLocalEntitySetControllerPSR * myProcessState
Container for state data associated with this component. This state is saved and restored as part of ...
Definition: localEntitySetController.h:191
virtual bool tickWhileDestroyed() const override
Tick while destroyed so that sets that do some processing during tick can be resolved while the entit...
Definition: localEntitySetController.h:112
class DtLocalEntitySetControllerPSR:
Definition: localEntitySetControllerPSR.h:23
int myCheckReorgDueToForceChange
Definition: localEntitySetController.h:194
const DtSetController & operator=(const DtSetController &orig)
assignment operator; not implemented
bool myWarnedLocationOnce
Definition: localEntitySetController.h:193
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual const char * type() const override=0
This returns a string from compTypes.h, and identifies the type of component.
Definition: readerWriterRegistry.h:39
virtual bool init() override
Calls setRadio()
DtMovementLocalObjectFacade myMovementLocalObjectFacade
Definition: localEntitySetController.h:192
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
This class will define a basic set controller that will allow for adding sets of that can be register...
Definition: setController.h:21
virtual void isClutterChanged()
Called when the is-clutter setting changes.
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
void processSetLocation(DtSetDataRequest *set, const DtVertexList &vertices, double position, DtMoveAlongRouteTimeEstimator *est)
void processSetCurrentSpeed(DtSetDataRequest *set, const DtVertexList &vertices, double position, DtMoveAlongRouteTimeEstimator *est)
A locally simulated VRF object.
Definition: localObject.h:98
DtLocalEntitySetController is a controller that handles all DtSetDataRequest messages for an entity a...
Definition: localEntitySetController.h:26