10 #include "boost/signals2.hpp"
46 virtual bool isUnit()
const override {
return false; };
47 virtual bool isEntity()
const override {
return false; };
51 virtual void onTick()
override;
53 virtual bool isLocal()
const override {
return true; };
56 return myPublishObject;
59 virtual bool shouldPublish()
const;
61 #if DtHLA_1516_EVOLVED
62 virtual bool checkForNameReservation()
override {
return true; };
68 virtual void updatePublisher() = 0;
72 virtual void unlock();
Class Description: DtStateComponentNetInterface.
Definition: stateComponentNetInterface.h:30
virtual bool publishObject() const override
Definition: localStateComponentNetInterface.h:55
virtual bool isUnit() const override
Is this network interface for a local (true) or remote (false) object? Deriving network interfaces sh...
Definition: localStateComponentNetInterface.h:46
boost::signals2::connection myComponentRemovedConnection
Definition: localStateComponentNetInterface.h:80
class DtVrlinkNetworkInterface:
Definition: vrlinkNetworkInterface.h:72
virtual bool isEntity() const override
Definition: localStateComponentNetInterface.h:47
The overall structure of the DtStateData mechanism is: The DtStateData contains a list of double buff...
Definition: stateData.h:398
#define DT_DLL_vrlinkNetworkInterface
This file is used to determine how to build.
Definition: vrlinkNetworkInterfaceDefines.h:24
virtual bool isLocal() const override
Is this network interface for a local (true) or remote (false) object? Local network interfaces shoul...
Definition: localStateComponentNetInterface.h:53
Definition: localStateComponentNetInterface.h:22
bool myPublishObject
Definition: localStateComponentNetInterface.h:75
boost::signals2::connection myComponentAddedConnection
Definition: localStateComponentNetInterface.h:79
virtual bool isEnvironmental() const override
Definition: localStateComponentNetInterface.h:48
DtObjectPublisher * myPublisher
Definition: localStateComponentNetInterface.h:77