12 #include <matrix/vlVector.h>
13 #include <matrix/vlDcm.h>
14 #include <matrix/vlTaitBryan.h>
15 #include <vlpi/disEnums.h>
16 #include <vlpi/thresholder.h>
18 #include <boost/signals2.hpp>
31 static const char*
StringType() {
return "LocationStateComponent"; }
unsigned int StateComponentType
Definition: stateComponent.h:56
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Definition: stateComponent.h:70
#define UNDEFINED_METHOD(Type, Method,...)
Definition: doubleBufferedDataStorage.h:68
The DtLocationStateComponent interface contains the interface that all DtLocationStateComponents can ...
Definition: locationStateComponent.h:25
#define UNDEFINED_RETURNVALUE_ACCESSOR(ReturnType, Member)
Definition: doubleBufferedDataStorage.h:31
Contains the DtUUID class declaration.
#define UNDEFINED_RETURNREF_ACCESSOR(ReturnType, Member)
Definition: doubleBufferedDataStorage.h:34
static const char * StringType()
Definition: locationStateComponent.h:31
The overall structure of the DtStateData mechanism is: The DtStateData contains a list of double buff...
Definition: stateData.h:398
static DtStateComponent::StateComponentType ComponentType()
Definition: locationStateComponent.h:30
#define UNDEFINED_RETURNVALUE_ACCESSOR_MUTATOR(Type, Member, Set)
Definition: doubleBufferedDataStorage.h:53
#define UNDEFINED_RETURNREF_CONST_ACCESSOR(ReturnType, Member)
Definition: doubleBufferedDataStorage.h:37
#define UNDEFINED_RETURNREF_ACCESSOR_MUTATOR(Type, Member, Set)
Definition: doubleBufferedDataStorage.h:57
Definition: rwVrfKinematicState.h:26
#define DT_DLL_vrfStateData
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfStateDataDefines.h:26
Contains the DtStateComponent class declaration.
This is a simple base class that will be used to return a pointer to current or next frame state...
Definition: stateComponent.h:294