14 #include <boost/noncopyable.hpp>
16 #include <luabind/luabind.hpp>
29 ,
public boost::noncopyable
30 ,
public std::enable_shared_from_this<DtLuaAsyncJob>
31 #ifdef DtObjectDebugger_Enable
43 virtual luabind::object getObject(lua_State* L,
int& index, std::string& message) = 0;
48 virtual luabind::object getDebugObject(lua_State* L) = 0;
51 virtual void cancel(lua_State* L) = 0;
54 virtual void init(
void* userData)
override;
Definition: asciiSerializable.h:40
Interface for getting asynchronously computed data into Lua.
Definition: luaAsyncJob.h:27
virtual void init(void *userData)
This function is called right after the object is constructed during the deserialization process...
Definition: asciiSerializable.h:78
#define DT_DEFINE_OBJECT_DEBUGGER_NAME(type)
Definition: objectCounter.h:31
Default on in debug, off in release.
Definition: objectCounter.h:27
DT_DLL_features std::ostream & operator<<(std::ostream &, const DtFeatureTransform &)
std::ostream output.
#define DT_DLL_vrfLua
This file is used to determine how to build.
Definition: vrfLuaDefines.h:25
voidpf stream
Definition: ioapi.h:39
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
DtSimulationServices * mySimulationServices
Definition: luaAsyncJob.h:60