24 bool fireAndForget()
const;
26 void setNextFrameAttacker(
const DtUUID&);
27 DtUUID nextFrameAttacker()
const;
29 void setNextFrameTarget(
const DtUUID&);
30 DtUUID nextFrameTarget()
const;
31 void clearNextFrameTarget();
33 void setNextFrameTargetPoint(
const DtVector&);
34 void clearNextFrameTargetPoint();
37 void setNextFrameEventId(
const DtString&);
UUID is a unique ID wrapper class.
Definition: uuid.h:59
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
This DtMissileLocalObjectFacadeInterface class will provide API functionality for VRF created missile...
Definition: missileLocalObjectFacade.h:12
DtLocalObjectFacade< DtMissileSimObjectFacadeInterface, DtMissileLocalObjectFacadeInterface > DtMissileLocalObjectFacade
Definition: missileLocalObjectFacade.h:45
A locally simulated VRF object.
Definition: localObject.h:98