22 const DtString& rwName = DtString::nullString(),
26 const DtString& rwName = DtString::nullString(),
44 virtual void clearPhasesComplete();
48 virtual void setScriptedMovementObject(
const DtString&);
49 virtual const DtString& scriptedMovementObject()
const;
53 virtual void addPhasesComplete(
const std::set<int>&);
56 virtual std::set<int> phasesComplete()
const;
59 virtual void setInitialLaunchTime(
double);
60 virtual void clearInitialLaunchTime();
61 virtual DtRwReal initialLaunchTime()
const;
69 virtual void setOriginalLaunchTime(
double);
70 virtual double originalLaunchTime()
const;
Description: DtNLengthIntegerVector is a named, readable/writable vector of integers of arbitrary len...
Definition: nLengthIntegerVector.h:28
virtual void getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) override
Top level to read itself from an input stream. searchPath is passed down to all DtReaderWriter member...
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
Definition: missileTargetControllerPSR.h:17
Definition: readerWriterRegistry.h:39
DtRwString myScriptedMovementObject
Definition: missileTargetControllerPSR.h:74
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
std::list< const DtRwVariableBindings * > DtVariableBindingsList
Definition: readerWriterRegistry.h:29
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
DtNLengthIntegerVector myPhasesComplete
Definition: missileTargetControllerPSR.h:73
DtRwReal myInitialLaunchTime
Definition: missileTargetControllerPSR.h:75
DtRwReal myOriginalLaunchTime
Definition: missileTargetControllerPSR.h:76
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
virtual DtString type() const =0
Returns the string type of the repository, as defined in psrTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object.
Definition: localObject.h:98