12 #include <vlpi/entityType.h>
27 class DtTimeEntryWidget;
28 class DtSimpleComboVariableWidget;
29 class DtAngleEntryWidget;
30 class DtMissileTargetDefinitionDialog;
46 virtual void setUserData(std::string);
49 virtual std::string userData();
54 virtual void processUserDataChanged();
59 virtual void processPopulateDialog(
const makVrv::DtUniqueID& selectedUniqueID)
override;
66 virtual void receiveScriptedMovementObjects(
DtSimMessage* msg);
Definition: pointObjectDefinitionDialogLogic.h:34
std::string myScriptedMovementObject
Scripted movement object used. Will set to current fly out file after receiving fly out files availab...
Definition: missileTargetDefinitionDialogLogic.h:74
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
DtMissileTargetDefinitionDialog * myCustomDialog
Definition: missileTargetDefinitionDialogLogic.h:71
Definition: missileTargetDefinitionDialog.h:36
File: simMsg.h.
Definition: simMessage.h:35
DtDialogInteractionMode
Definition: createAndEditObjectDialogInterface.h:32
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
const char int mode
Definition: ioapi.h:38
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Definition: missileTargetDefinitionDialogLogic.h:33