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mtdCreator.h
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1 /******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
6 #pragma once
7 
9 
11 
12 #include <string>
13 
14 namespace makVrv
15 {
16  class DtDe;
17 }
18 
19 namespace makVrf
20 {
23 
27  {
28  public:
30  virtual ~DtMtdCreator() override;
31 
33  static DtMtdCreator& instance(makVrv::DtDe& de);
34 
35  virtual std::string create(const std::string& visual, const std::string& simulation, const std::string& outDir = "");
36 
37  protected:
38  virtual std::string outputDirectory(const std::string& visual, const std::string& outDir) const;
39  virtual std::string mtdName(const std::string& visual) const;
40 
41  protected:
43  };
44 }
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
makVrv::DtDe & myDe
Definition: mtdCreator.h:42
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
This class will create a VRF .mtd file with the specified visual and simulation terrains. If the.
Definition: mtdCreator.h:26
Contains makVrv::DtVirtualBaseClass class.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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