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newScenarioMenuItem.h
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1 /******************************************************************************
2 ** Copyright (c) 2018 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
6 #pragma once
7 
11 
12 namespace makVrf
13 {
16  {
17  Q_OBJECT
18 
19  public:
20  //CTOR
22 
23  //DTOR
24  virtual ~DtNewScenarioMenuItem() override;
25 
27  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent) override;
28 
29  protected:
30 
31  virtual void on_triggered() override;
32 
33  protected:
35  };
36 
39  {
40  public:
42  virtual ~DtVrfNewPlanViewWindowItem() override;
43 
44  virtual void on_triggered() override;
45  };
46 }
47 
Builder for menu items.
Definition: DtMenuItem.h:23
Contains makVrv::DtNewWindowItems class.
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
A menu item to create a new window based on the current observer configuration set to a Plan view...
Definition: DtNewWindowItems.h:58
A menu item to add a feature layer.
Definition: newScenarioMenuItem.h:15
Override to add MapScale keyword to channel configuration for inset window.
Definition: newScenarioMenuItem.h:38
makVrv::DtDe & myDe
Definition: newScenarioMenuItem.h:34
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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