60 virtual bool init()
override;
64 virtual bool createPSR();
71 static bool processDetonationCallback(
const DtDetonationContext& detonationContext,
void* usr);
87 virtual const char*
type()
const override;
89 virtual void tick()
override;
91 static void setDestroyedCallback(
DtSimMessage* msg,
void* usrData);
93 static void setRestoredCallback(
DtSimMessage* msg,
void* usrData);
108 virtual void setDestroyed();
112 virtual void setRestored();
117 virtual bool registerForDetonations();
122 virtual bool unregisterForDetonations();
128 virtual bool isRegisteredForDetonations()
const;
129 virtual void setIsRegisteredForDetonations(
const bool r);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtNonLethalDamageActuatorDescriptor is used to specify the parameters for the DtNonLethalDamageActuat...
Definition: nonLethalDamageActuatorDescriptor.h:16
Contains the DtVrfMovingObjectStateRepository class declaration.
DtNonLethalDamageActuatorPSR * myProcessState
Definition: nonLethalDamageActuator.h:133
Definition: simRadio.h:30
const DtActuatorComponent & operator=(const DtActuatorComponent &orig)
assignment operator
bool myIsRegisteredForDetonations
Definition: nonLethalDamageActuator.h:135
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual void setRadio(DtSimRadio *radio)
Definition: readerWriterRegistry.h:39
DtNonLethalDamageActuatorDescriptor * myDescriptor
Definition: nonLethalDamageActuator.h:132
End User Description: DtActuator is the base class for all actuator model components. Developer Description: The DtActuator base class caches a pointer to the entity's radio for convenience. Derived classes may have articulated parts that are configured from the DtActuatorComponentDescriptor's DtSimArtPartDescriptorList. For each articulated part in the list a DtArticulatedPartStateRepository will be created to store the data for the part such as it's location, rotation and so forth. These are created in the entity's DtVrfObjectStateRepository createParts() function. This call creates all the attached parts for all the actuators. These articulated state repositories are managed by the DtAttachmentManager. They are cached by their partType which is the DIS Enumeration describing the part from the disEnums.h file and was specified in the actuator's DtActuatorComponentDescriptor as descriped above. The partType is used as the category of the DtEntityType used to look up articulated parts in the DtAttachementManager. When an actuator needs access to a particular articulated part it looks it up by the part's object type.
Definition: actuatorComponent.h:47
File: simMsg.h.
Definition: simMessage.h:35
virtual bool init() override
Overridden to cache a pointer to the entity's radio in this class.
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
The DtDetonationContext contains all the information necessary for processing a Detonation Interactio...
Definition: detonationContext.h:23
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
class DtPrbValueList;
Definition: nonLethalDamageActuator.h:37
Holds data and provides accessors pertinent to non lethal damage actuator.
Definition: nonLethalDamageActuatorPSR.h:17
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
A locally simulated VRF object.
Definition: localObject.h:98