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playScenarioMenuItem.h
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1 /******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 
16 namespace makVrf
17 {
18  class DtSetScenarioRunDurationDialog;
19 
22  {
23  Q_OBJECT
24 
25  public:
26  //CTOR
28 
29  //DTOR
30  virtual ~DtPlayScenarioMenuItem() override;
31 
33  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent) override;
34 
35  protected:
36  virtual void on_triggered() override;
37 
38  protected:
40  };
41 
44  {
45  Q_OBJECT
46 
47  public:
48  //CTOR
50 
51  //DTOR
52  virtual ~DtSetScenarioRunDurationMenuItem() override;
53 
55  virtual QAction* createAction(makVrv::DtDe&, QWidget* parent) override;
56 
57  protected:
58  virtual void on_triggered() override;
59 
60  protected:
63  };
64 }
Builder for menu items.
Definition: DtMenuItem.h:23
Definition: setScenarioRunDurationDialog.h:30
makVrv::DtDe & myDe
Definition: playScenarioMenuItem.h:61
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
A menu item to start the running of the scenario.
Definition: playScenarioMenuItem.h:21
makVrv::DtDe & myDe
Definition: playScenarioMenuItem.h:39
DtSetScenarioRunDurationDialog * myDialog
Definition: playScenarioMenuItem.h:62
A menu item to set the run duration time of the scenario.
Definition: playScenarioMenuItem.h:43
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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