20 FireAtPolarCoordinate = 1,
22 FireAtKnownTargetPoint = 3,
58 virtual bool setFromNet(
const char* contentBuffer,
unsigned contentSize)
override;
67 virtual void setProvideIndirectFireType(ProvideIndirectFireType t);
68 virtual ProvideIndirectFireType provideIndirectFireType()
const;
71 virtual void setLocation(
const DtVector&);
72 virtual const DtVector& location()
const;
74 virtual void setTarget(
const DtUUID&);
75 virtual const DtUUID& target()
const;
77 virtual void setForwardObserver(
const DtUUID&);
78 virtual const DtUUID& forwardObserver()
const;
81 virtual void setDirection(
double);
82 virtual double direction()
const;
85 virtual void setDistance(
double);
88 virtual void setFuseSetting(
int);
89 virtual int fuseSetting()
const;
93 virtual void setOriginatingUnit(
const DtUUID&);
94 virtual const DtUUID& originatingUnit()
const;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
DtProvideIndirectFireTask.
Definition: provideIndirectFireTask.h:14
virtual int netRepSize() const override
Returns the size of the full network representation padded to an 8-byte boundary. ...
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize) override
Fills in the task from the network buffer.
ProvideIndirectFireType
Definition: provideIndirectFireTask.h:17
Definition: readerWriterRegistry.h:39
Contains the DtUUID class declaration.
virtual DtSimTask * clone(const DtString &name, DtReaderWriterRegistry *parentRegistry=0) const =0
Make a copy of this task. Returns a newly allocated instance of a DtSimTask. Override this member fun...
uuid class
Definition: rwUUID.h:26
Definition: rwVector.h:23
DtRwInt myProvideIndirectFireType
Definition: provideIndirectFireTask.h:97
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
Description: Readable, Writable int.
Definition: rwInt.h:25
const DtFireForEffectTask & operator=(const DtFireForEffectTask &orig)
assignment operator
DtRwReal myDirection
Definition: provideIndirectFireTask.h:102
#define DT_DLL_vrftasks
This file is used to determine how to build.
Definition: vrftasksDefines.h:26
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtRwInt myFuseSetting
Definition: provideIndirectFireTask.h:98
DtRwVector myLocation
Definition: provideIndirectFireTask.h:99
DtRwReal myDistance
Definition: provideIndirectFireTask.h:103
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
virtual DtString stringRep() const =0
Returns a human-readable string representation of the task. This string representation is used to dis...
DtRwUUID myTarget
Definition: provideIndirectFireTask.h:100
DtRwUUID myOriginatingUnit
Definition: provideIndirectFireTask.h:104
virtual const DtSimTaskMessageType & type() const =0
What kind of task am I? Returns a string indicating the kind of task (for example, “move-to”, “follow-entity”). Derived classes must implement this member function to return a unique string representing the type of task. The set of standard task types supplied with VR-Forces is in taskTypes.h.
DtRwUUID myForwardObserver
Definition: provideIndirectFireTask.h:101
File: fireForEff.h.
Definition: fireForEffectTask.h:32
virtual bool setToNet() override
Fills in the network buffer (created by base class simTask) with the task contents.