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scenarioSnapshotsWidget.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 #pragma once
7 
8 #if !defined(Q_MOC_RUN)
11 #include "scenarioSnapshotsWidgetUi.hpp"
12 #endif
13 
14 #include <boost/signals2.hpp>
15 
16 #include <QtWidgets/QDialog>
17 
18 namespace makVrv
19 {
20  class DtDe;
21 }
22 
23 class QTreeWidgetItem;
24 
25 namespace makVrf
26 {
27  class DtScenarioSnapshotsWidgetLogic;
28 
30  {
31  Q_OBJECT
32 
33  public:
34 
35  DtScenarioSnapshotsWidget(makVrv::DtDe& de, QWidget* parent = NULL, const Qt::WindowFlags& flags = 0);
36 
37  virtual ~DtScenarioSnapshotsWidget() override;
38 
39  public:
40  virtual void setupGui();
41 
42  virtual void addSnapshot(double simTime, const DtVrfCheckpointManager::AvailableSnapshot&) override;
43  virtual void removeSnapshot(double simTime) override;
44  virtual void clearSnapshots() override;
45  virtual void setSavedCheckpoint(double, bool) override;
46 
47  virtual void setScheduledToSave(double, bool) override;
48  virtual void setStopSavesEnabled(bool) override;
49 
50  virtual void setEnablePeriodicSnapshots(bool) override;
51  virtual bool enablePeriodicSnapshots() const override;
52 
53  virtual void updateSimTimeTitle(double simTime) override;
54  virtual void setCanEnabledSnapshots(bool) override;
55  virtual void disableSnapshotControl() override;
56  virtual void enableSnapshotControl() override;
57 
58  protected slots:
59 
62  virtual void itemSelectionChanged();
63  virtual void snapshotPressed();
64  virtual void saveAsScenariosPressed();
65  virtual void rollbackPressed();
66  virtual void stopSaves();
67  virtual void clearAllSnapshotsPressed();
68  virtual void showCheckpointSettingsButtonPressed();
69  virtual void enablePeriodicSnapshotsChanged();
70 
71  public:
72  Ui_DtScenarioSnapshotsWidgetUi myUiImpl;
73 
74  protected:
78 
79  typedef std::map<double, QTreeWidgetItem*> Items;
80 
82  };
83 }
Definition: scenarioSnapshotsWidget.h:29
Ui_DtScenarioSnapshotsWidgetUi myUiImpl
Definition: scenarioSnapshotsWidget.h:72
bool mySnapshotControlsEnabled
Definition: scenarioSnapshotsWidget.h:77
DtScenarioSnapshotsWidgetLogic * myLogic
Definition: scenarioSnapshotsWidget.h:76
Definition: scenarioSnapshotsWidgetInterface.h:13
Organized by simulation time, the back-ends that will support resetting to that simulation time (and ...
Definition: vrfCheckpointManager.h:43
std::map< double, QTreeWidgetItem * > Items
Definition: scenarioSnapshotsWidget.h:79
#define DT_DLL_VRFGUICOMMONQT
Definition: vrfGuiCommonQt.h:20
Items myItems
Definition: scenarioSnapshotsWidget.h:81
makVrv::DtDe & myDe
Definition: scenarioSnapshotsWidget.h:75
Definition: scenarioSnapshotsWidgetLogic.h:26
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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