12 #include <matrix/vlVector.h>
13 #include <matrix/vlTaitBryan.h>
14 #include "vrfOM/sets/readSensorFieldOfViewRepository.hpp"
15 #include "vrfOM/sets/writeSensorFieldOfViewRepository.hpp"
57 virtual const double zoomLevel()
const override;
58 virtual void setZoomLevel(
const double&)
override;
60 virtual const double maximumZoomLevel()
const override;
61 virtual void setMaximumZoomLevel(
const double&)
override;
63 virtual const unsigned int color()
const override;
64 virtual void setColor(
const unsigned int&)
override;
66 virtual const DtUUID host()
const override;
68 virtual const DtString fovId()
const override;
69 virtual void setFovId(
const DtString&)
override;
71 virtual const DtVector relativeLocation()
const override;
72 virtual void setRelativeLocation(
const DtVector&)
override;
74 virtual const DtUUID& targetedEntity()
const override;
75 virtual void setTargetedEntity(
const DtUUID&)
override;
77 virtual const DtVector targetedLocation()
const override;
78 virtual void setTargetedLocation(
const DtVector&)
override;
80 virtual const DtTaitBryan relativeOrientation()
const override;
81 virtual void setRelativeOrientation(
const DtTaitBryan&)
override;
83 virtual const unsigned int trackingMode()
const override;
84 virtual void setTrackingMode(
const unsigned int&)
override;
86 virtual const double radius()
const override;
87 virtual void setRadius(
const double&)
override;
89 virtual const double xHalfAngle()
const override;
90 virtual void setXHalfAngle(
const double&)
override;
92 virtual const double yHalfAngle()
const override;
93 virtual void setYHalfAngle(
const double&)
override;
95 virtual const double minimumAzimuthAngle()
const override;
96 virtual void setMinimumAzimuthAngle(
const double&)
override;
98 virtual const double maximumAzimuthAngle()
const override;
99 virtual void setMaximumAzimuthAngle(
const double&)
override;
101 virtual const double minimumElevationAngle()
const override;
102 virtual void setMinimumElevationAngle(
const double&)
override;
104 virtual const double maximumElevationAngle()
const override;
105 virtual void setMaximumElevationAngle(
const double&)
override;
108 virtual void makeWritable()
override;
110 virtual Legion::WriteStateInstance writeStateInstance()
override;
113 virtual void makeReadOnly()
override;
127 virtual const double zoomLevel()
const override;
128 virtual const double maximumZoomLevel()
const override;
129 virtual const unsigned int color()
const override;
130 virtual const DtUUID host()
const override;
131 virtual const DtString fovId()
const override;
132 virtual const DtVector relativeLocation()
const override;
133 virtual const DtUUID& targetedEntity()
const override;
134 virtual const DtVector targetedLocation()
const override;
135 virtual const DtTaitBryan relativeOrientation()
const override;
136 virtual const unsigned int trackingMode()
const override;
137 virtual const double radius()
const override;
138 virtual const double xHalfAngle()
const override;
139 virtual const double yHalfAngle()
const override;
140 virtual const double minimumAzimuthAngle()
const override;
141 virtual const double maximumAzimuthAngle()
const override;
142 virtual const double minimumElevationAngle()
const override;
143 virtual const double maximumElevationAngle()
const override;
145 bool readComponentValid()
const;
146 bool findReadComponent();
149 virtual void handleDataUpdated();
155 VRF::ReadSensorFieldOfViewRepository myReadSensorFieldOfViewRepository;
174 myCurrentFrameState.setTargetedEntity(myNextFrameState.targetedEntity());
175 myCurrentFrameState.emitComponentUpdated();
180 myCurrentFrameState.updateStateData(sd);
181 myNextFrameState.updateStateData(sd);
187 myCurrentFrameState.aboutToBeDeleted();
188 myNextFrameState.aboutToBeDeleted();
191 virtual void firstFrameAdvance()
override;
192 virtual bool forceAdvance()
override;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
virtual void setTargetedEntity(const DtUUID &u) override
Definition: sensorFieldOfViewStateComponent.h:152
virtual DtFrameStateInterface * nextFrameState() override
Definition: sensorFieldOfViewStateComponent.h:169
virtual void updateStateData(DtStateData *sd) override
Implement to update data storage to the new state data.
Definition: sensorFieldOfViewStateComponent.h:178
DtSensorFieldOfViewStateComponentCurrentFrame myCurrentFrameState
Definition: sensorFieldOfViewStateComponent.h:195
Definition: stateComponent.h:269
virtual void updateDataStorage() override
Implement to update data storage. Called from advanceFrame.
Definition: sensorFieldOfViewStateComponent.h:172
bool isDoubleBuffered()
Definition: sensorFieldOfViewStateComponent.h:167
#define UNDEFINED_RETURNVALUE_ACCESSOR(ReturnType, Member)
Definition: doubleBufferedDataStorage.h:31
Contains the DtUUID class declaration.
3) Define the current frame class. This will be used for read access.
Definition: sensorFieldOfViewStateComponent.h:121
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: sensorFieldOfViewStateComponent.h:21
2) Define the next frame class. This will be used for write access.
Definition: sensorFieldOfViewStateComponent.h:51
Definition: stateComponent.h:89
The overall structure of the DtStateData mechanism is: The DtStateData contains a list of double buff...
Definition: stateData.h:398
#define DEFINE_STATE_COMPONENT_TYPE(CreatedComponent)
Definition: stateComponent.h:231
virtual void aboutToBeDeleted() override
Definition: sensorFieldOfViewStateComponent.h:184
DtSensorFieldOfViewStateComponentNextFrame myNextFrameState
Definition: sensorFieldOfViewStateComponent.h:196
Subclass from this to indicate that this will be a double buffered state component.
Definition: stateComponent.h:384
#define UNDEFINED_RETURNVALUE_ACCESSOR_MUTATOR(Type, Member, Set)
Definition: doubleBufferedDataStorage.h:53
virtual void aboutToBeDeleted()
DtStateComponentCreator< DtSensorFieldOfViewStateComponentImplementation > DtSensorFieldOfViewStateComponentCreator
5) Define the creator. This will need to be registered with the REGISTER_STATE_COMPONENT macro in the...
Definition: sensorFieldOfViewStateComponent.h:202
virtual const DtFrameStateInterface * currentFrameState() const override
Definition: sensorFieldOfViewStateComponent.h:168
VRF::WriteSensorFieldOfViewRepository myWriteSensorFieldOfViewRepository
Definition: sensorFieldOfViewStateComponent.h:116
4) Define the state component that will contain the wrappers to the next and current frame states tha...
Definition: sensorFieldOfViewStateComponent.h:162
#define UNDEFINED_RETURNREF_ACCESSOR_MUTATOR(Type, Member, Set)
Definition: doubleBufferedDataStorage.h:57
DtUUID myTargetedEntity
Definition: sensorFieldOfViewStateComponent.h:117
int myCallbackHandle
Definition: sensorFieldOfViewStateComponent.h:157
#define DT_DLL_vrfStateData
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfStateDataDefines.h:26
virtual const DtFrameStateInterface * nextFrameState() const override
Definition: sensorFieldOfViewStateComponent.h:170
bool myFoundComponent
Definition: sensorFieldOfViewStateComponent.h:197
Contains the DtStateComponent class declaration.
This is a simple base class that will be used to return a pointer to current or next frame state...
Definition: stateComponent.h:294
DtUUID myTargetedEntity
Definition: sensorFieldOfViewStateComponent.h:156