52 virtual bool init()
override;
58 virtual const char*
type()
const override;
65 virtual void geometryChanged();
68 virtual void tick()
override;
78 virtual void loadAndBlock();
82 static void calculateTerrainPreLoadCallback(
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
const DtTerrainPreloadControllerDescriptor * myDescriptor
Definition: shapeBasedTerrainPreloadController.h:90
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
virtual const char * type() const override=0
This returns a string from compTypes.h, and identifies the type of component.
Definition: readerWriterRegistry.h:39
boost::signals2::scoped_connection mySimObjectAddedConnection
Definition: shapeBasedTerrainPreloadController.h:94
virtual bool init() override
Calls setRadio()
This controller is a provider to the DtVrfObjectTerrainPreloadManager. It uses the shape of the (area...
Definition: shapeBasedTerrainPreloadController.h:25
std::unique_ptr< MAKVRinTerra::DtFeatureSet > myLoadedFeatures
Definition: shapeBasedTerrainPreloadController.h:92
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
The arguments passed into provider callback functions registered with a DtVrfObjectTerrainPreloadMana...
Definition: vrfObjectTerrainPreloadManager.h:19
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:31
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:96
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:89
Base class for the preload controller descriptors. Contains parameters that can be specified in the p...
Definition: terrainPreloadControllerDescriptor.h:18
A locally simulated VRF object.
Definition: localObject.h:98