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simulationObjectEditorPlatformUpdateHandler.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 #pragma once
9 
13 #include <vlpi/entityType.h>
14 
15 #include <QObject>
16 
18 
21 {
22  Q_OBJECT
23 
24 public:
25 
28 
31 
32 public:
35  static void registerInstance(makVrv::DtDe&, DtSimulationObjectEditorPlatformUpdateHandler*);
36 
37  virtual QWidget* createDialog(QWidget* parent);
38  virtual void showDialog(bool);
39 
40 protected:
42  QWidget* myEventDlg;
43 };
Instances of DtVrfObjectParameters are the readable/writeable objects that contain the information ne...
Definition: vrfObjectParameters.h:64
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Definition: simulationObjectEditorPlatformUpdateHandler.h:19
QWidget * myEventDlg
Definition: simulationObjectEditorPlatformUpdateHandler.h:42
Contains makVrv::DtVirtualBaseClass class.
makVrv::DtDe & myDe
Definition: simulationObjectEditorPlatformUpdateHandler.h:41
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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