22 class DtStateComponent;
59 virtual bool isUnit()
const override {
return false; };
60 virtual bool isEntity()
const override {
return false; };
68 virtual void tick()
override;
73 virtual RTI::ObjectClassHandle objectClassHandle()
const override;
virtual bool isEntity() const override
Definition: stateComponentNetInterface.h:60
Class Description: DtStateComponentNetInterface.
Definition: stateComponentNetInterface.h:30
class DtVrlinkNetworkInterface:
Definition: vrlinkNetworkInterface.h:72
The overall structure of the DtStateData mechanism is: The DtStateData contains a list of double buff...
Definition: stateData.h:398
Class Description: DtSimObjectNetInterface.
Definition: simObjectNetInterface.h:50
#define DT_DLL_vrlinkNetworkInterface
This file is used to determine how to build.
Definition: vrlinkNetworkInterfaceDefines.h:24
const DtStateComponent * myStateComponent
Definition: stateComponentNetInterface.h:78
virtual bool isEnvironmental() const override
Definition: stateComponentNetInterface.h:61
Definition: stateComponent.h:52
virtual bool publishObject() const override
Definition: stateComponentNetInterface.h:63
virtual bool isUnit() const override
Is this network interface for a local (true) or remote (false) object? Deriving network interfaces sh...
Definition: stateComponentNetInterface.h:59
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.