67 virtual bool blockOnDataUnavailable()
const;
70 virtual void setBlockOnDataUnavailable(
bool block =
true);
81 virtual bool overrideBlockingAssert()
const;
84 virtual void setOverrideBlockingAssert(
bool overrideAssert =
true);
90 virtual int flags()
const;
93 virtual void setFlags(
int f);
109 virtual Fidelity fidelity()
const;
112 virtual void setFidelity(Fidelity f);
118 virtual bool debug()
const;
119 virtual void setDebug(
bool d);
bool myDebug
Definition: terrainIntersectOptions.h:155
Definition: terrainIntersectOptions.h:104
Fidelity myFidelity
Definition: terrainIntersectOptions.h:154
DtTerrainIntersectOptions Passed to terrain intersect functions to modify how intersect acts...
Definition: terrainIntersectOptions.h:22
int myFlags
Definition: terrainIntersectOptions.h:153
#define DT_DLL_terrainInterface
This file is used to determine how to build.
Definition: terrainInterfaceDefines.h:25
bool myOverrideBlockingAssert
Definition: terrainIntersectOptions.h:152
DtTerrainCategoryMask myTerrainCategoryMask
Definition: terrainIntersectOptions.h:150
bool myBlockOnDataUnavailable
Definition: terrainIntersectOptions.h:151
DtIntersectionRecord::DtIntersectionType myIrtFlag
Definition: terrainIntersectOptions.h:149
Fidelity
Allows the system to use differently fidelity data for intersecting against. Currently only implement...
Definition: terrainIntersectOptions.h:102
unsigned int DtTerrainCategoryMask
This bitmask is made using DtTerrainCategory values.
Definition: rwTerrainCategoryMask.h:27
DtIntersectionType
Definition: intersectionRecord.h:41