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| void | vrfTrl::arrangePositionsLeftToRight2D (const std::vector< std::pair< DtLocation3D, DtLocation3D > > &inPoints, const DtLocation3D &originPoint, const DtLocation3D &destinationPoint, std::vector< std::pair< DtLocation3D, DtLocation3D > > &outPoints) |
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| DtLocation3D | vrfTrl::findAreaCenter2D (const std::list< DtLocation3D > &targetAreaCorners) |
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| void | vrfTrl::makeRelativeSearchArea2D (const DtLocation3D &origin, const DtLocation3D &referencePoint, double widthSideSide, double depthForwardBack, std::list< DtLocation3D > &searchAreaCorners) |
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| void | vrfTrl::convertToLocalVectorList (const std::list< DtLocation3D > &sourceLocations, DtLocalVertexList &resultsList, DtTerrainInterface *pTerrainIf, bool bClamp=true) |
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