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uiComboBoxElement.h
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1 /*********************************************************************
2 ** Copyright (c) 2013 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 
8 
9 #pragma once
10 
13 #include <readerWriter/rwInt.h>
14 
16 {
17 public:
18 
21 
23  virtual ~DtUiComboBoxElement() override;
24 
26 
29  virtual void setComboElements(const std::vector<std::string>&);
30 
31 protected:
32  virtual void createControls(QWidget* parent) override;
33 
34 protected:
35  std::vector<std::string> myComboElements;
36 };
static DtUiElement * CreatorFunction(makVrv::DtDe &)
virtual void createControls(QWidget *widget) override
If any additional controls or initialization needs to be done, it is done here.
std::vector< std::string > myComboElements
Definition: uiComboBoxElement.h:35
Definition: uiComboBoxElement.h:15
Definition: uiStringElement.h:15
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
Base class of the ui element class chain. Properties available through designer for all ui elements a...
Definition: uiElement.h:185

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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