17 #include <boost/signals2.hpp>
18 #include <matrix/vlVector.h>
36 virtual void setFromParameters(
const std::vector<DtReaderWriter*>& parentRw)
override;
40 virtual const DtString& parameterName()
const;
51 virtual void setPosition(
const DtVector&);
52 virtual DtVector relativePosition(
const DtString& relativeTo)
const;
static DtUiElement * CreatorFunction(makVrv::DtDe &)
virtual void processUiEvent(const DtUiElementEvent &)
Process ui event. Default does nothing.
Definition: uiElement.h:236
virtual void elementChanged() override
DtString myParameterName
Definition: uiPositionElement.h:59
DtComponentSystemDefinition.
Definition: componentSystemDefinition.h:27
UI Element for specifying a body position on an entity. Fills is a DtVector.
Definition: uiPositionElement.h:23
std::map< DtString, DtVector > RelativePositions
Definition: uiPositionElement.h:61
virtual void setFromParameters(const std::vector< DtReaderWriter * > &parentRw) override
virtual void aboutToShow()
Called when about to show as part of a properties dialog. Default is no-op.
boost::signals2::scoped_connection myPostTickConnection
Definition: uiPositionElement.h:65
virtual void createControls(QWidget *) override
If additional widgets or connections need to be made do it here. The parent is the myWidget member...
Base class for RW objects that describe a system parameter. This data is used by the entity editor to...
Definition: systemParameterData.h:30
RelativePositions myRelativePositions
Definition: uiPositionElement.h:62
Allows the editing of a vector element. Define the property single_row (bool) and check to have all t...
Definition: uiVectorElement.h:32
DtString myRelativeTo
Definition: uiPositionElement.h:58
The DtUiElement class is the base for which all UI elements are defined. If you wish to create a new ...
Definition: uiElement.h:97
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
virtual void sendEvent(const DtUiElementEvent &)
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
bool mySendingEvent
Definition: uiPositionElement.h:64
Base class of the ui element class chain. Properties available through designer for all ui elements a...
Definition: uiElement.h:185
virtual void setFromSystemParameterData(const DtSystemParameterData *data, const DtComponentSystemDefinition *)
Sets data of this UiElement from the specified system parameter data. Sets things like sourceUnits...