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vrfAttachableEntityFanUpdater.h
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1 /*******************************************************************************
2 ** Copyright (c) 2018 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 #pragma once
7 
11 #include <vlutil/vlPerformanceStats.h>
13 
14 namespace makVrf
15 {
19  {
20  public:
22  virtual ~DtVrfAttachableEntityFanUpdater() override;
23 
24  protected:
25  virtual bool doIntersection(const DtTime tNow) override;
26  virtual void requestLineOfSightCheck(const DtVector& start, const DtVector& end) override;
27  virtual void update(DtTime tNow) override;
28  virtual makVrv::DtUniqueID lineOfSightKey() const override;
29  virtual void slot_optionsChanged(
31  virtual void setEntityFanUpdateRate(double d) override;
32  virtual bool internalDoIntersection(bool& anythingChanged);
33  virtual void sceneObjectRemoved(makVrv::DtUniqueID sceneObjectId) override;
34  virtual void updateIntersections();
35  virtual bool isIntersectableObject(const makVrv::DtElementEntry& s) const override;
36 
37  protected:
39  DtTimedSection myUpdateTimer;
42  };
43 }
44 
46 
47 template <>
48 inline const char* makVrv::creatorTypeName<makVrf::DtVrfAttachableEntityFanUpdater>(void) { return "DtAttachableEntityFanUpdater"; }
Overide that adds the ability to request information from the back-end for Fan checks.
Definition: vrfAttachableEntityFanUpdater.h:17
Variadic templated creator class for creating a custom version of a DtVirtualBaseClassCreator This cl...
Definition: DtVirtualBaseClassCustomCreator.h:25
makVrv::DtVirtualBaseClassCustomCreator< makVrf::DtVrfAttachableEntityFanUpdater, makVrv::DtAttachableEntityFanUpdaterCreator, makVrv::DtElementID > DtVrfAttachableEntityFanUpdaterCreator
Definition: vrfAttachableEntityFanUpdater.h:45
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtElementEntry holds the non-simulation-specific data about an element, including its element type an...
Definition: DtElementEntry.h:22
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
bool myForceUpdate
Definition: vrfAttachableEntityFanUpdater.h:41
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Provide some functionality such that an intervisibility updater class can use this to determine when ...
Definition: backendIntervisibilityChecker.h:28
double myTimeSinceLastUpdate
Definition: vrfAttachableEntityFanUpdater.h:38
bool myModelSetDiscovered
Definition: vrfAttachableEntityFanUpdater.h:40
Contains the DtAttachableEntityFanUpdater class declaration.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Class which will keep track of EntityFan los object (spokes between an origin and the outer rim of th...
Definition: DtAttachableEntityFanUpdater.h:50
DtTimedSection myUpdateTimer
Definition: vrfAttachableEntityFanUpdater.h:39
Definition: vrfExtendedIntervisibilitySettings.h:80

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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