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vrfFixedWingLandingPSR.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
12 #include "vrfobjcore/simObject.h"
13 #include <readerWriter/rwString.h>
14 #include <readerWriter/rwInt.h>
15 #include "readerWriter/rwVector.h"
16 #include <readerWriter/rwBoolean.h>
17 #include <vrfutil/rwUUID.h>
19 
24 
27 {
28 public:
30  {
31  DtLandingStateIdle = 0,
36  DtLandingStateMovingAlongLandingRouteRemainder
37  };
38 
39 public:
42  const DtString& rwName = DtString::nullString(),
43  DtReaderWriterRegistry* parentRegistry = 0);
44 
47  const DtString& rwName = DtString::nullString(),
48  DtReaderWriterRegistry* parentRegistry = 0);
49 
51  virtual ~DtVrfFixedWingLandingPSR() override;
52 
55 
58  const DtString& rwName = DtString::nullString(), DtReaderWriterRegistry* parentRegistry = 0) const override;
59 
62  virtual DtString type() const override;
63 
67  virtual void setControlPoint(const DtUUID&);
68 
70  virtual DtSimObjectReference controlPoint() const;
72 
77  virtual void setLandingStrip(const DtUUID&);
78 
80  virtual DtSimObjectReference landingStrip() const;
82 
85  virtual void setApproachSpeedSet(bool b);
86  virtual bool approachSpeedSet() const;
88 
91  virtual void setLandingState(DtLandingControllerState state);
92  virtual DtLandingControllerState landingState() const;
94 
95 public:
96 
98  static DtVrfProcessStateRepository* creator (const DtString& rwName,
99  DtLocalObject* vrfObject, DtReaderWriterRegistry* parentRegistry);
100 
101 protected:
106 };
UUID is a unique ID wrapper class.
Definition: uuid.h:59
DtRwBoolean myApproachSpeedSet
Definition: vrfFixedWingLandingPSR.h:105
Definition: readerWriterRegistry.h:39
Contains the DtUUID class declaration.
DtRwSimObjectReference myControlPoint
Definition: vrfFixedWingLandingPSR.h:103
Specialized reader/writer version of the shared object reference that will encapsulate the actual sha...
Definition: rwSimObjectReference.h:21
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
class DtVrfFixedWingLandingPSR:
Definition: vrfFixedWingLandingPSR.h:26
DtRwSimObjectReference myLandingStrip
Definition: vrfFixedWingLandingPSR.h:104
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtLandingControllerState
Definition: vrfFixedWingLandingPSR.h:29
DtRwInt myLandingControllerState
Definition: vrfFixedWingLandingPSR.h:102
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
Definition: vrfFixedWingLandingPSR.h:33
virtual DtString type() const =0
Returns the string type of the repository, as defined in psrTypes.h.
File: rwVector.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object.
Definition: localObject.h:98

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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