29 DtTakeoffStateIdle = 0,
31 DtFlyingTowardsTakeoffPoint
37 const DtString& rwName = DtString::nullString(),
42 const DtString& rwName = DtString::nullString(),
62 virtual void setLandingStrip(
const DtUUID&);
68 virtual void setTakeoffState(DtTakeoffControllerState state);
69 virtual DtTakeoffControllerState takeoffState()
const;
UUID is a unique ID wrapper class.
Definition: uuid.h:59
DtRwSimObjectReference myLandingStrip
Definition: vrfFixedWingTakeoffPSR.h:80
class DtVrfFixedWingLandingPSR:
Definition: vrfFixedWingTakeoffPSR.h:24
Definition: readerWriterRegistry.h:39
Contains the DtUUID class declaration.
Definition: vrfFixedWingTakeoffPSR.h:30
Specialized reader/writer version of the shared object reference that will encapsulate the actual sha...
Definition: rwSimObjectReference.h:21
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwInt myTakeoffControllerState
Definition: vrfFixedWingTakeoffPSR.h:79
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
DtTakeoffControllerState
Definition: vrfFixedWingTakeoffPSR.h:27
virtual DtString type() const =0
Returns the string type of the repository, as defined in psrTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object.
Definition: localObject.h:98